]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/pinata/pinata.qc
Clean up self uses in weapon dropping code, also switch EXACTTRIGGER_INIT over to...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / pinata / pinata.qc
index 22ab9acae3d2193382a240a10c69556ae6d17d36..62dd19e4f07c09650591e074099f7efe815c1b26 100644 (file)
@@ -6,7 +6,7 @@ MUTATOR_HOOKFUNCTION(pinata, PlayerDies)
        FOREACH(Weapons, it != WEP_Null, LAMBDA(
                if(frag_target.weapons & WepSet_FromWeapon(it))
                if(PS(frag_target).m_switchweapon != it)
-               if(W_IsWeaponThrowable(it.m_id))
+               if(W_IsWeaponThrowable(frag_target, it.m_id))
                        W_ThrowNewWeapon(frag_target, it.m_id, false, CENTER_OR_VIEWOFS(frag_target), randomvec() * 175 + '0 0 325');
        ));