]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/pinata/pinata.qc
Gametype Votescreen: Remove the _icon cvar for custom gametypes as it is not needed...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / pinata / pinata.qc
index b9b4b6c4c31057a0dd7d8128aba29f8033302340..acdf1718b04cab3dca0702a3d6b5d68bdf2b2d7c 100644 (file)
@@ -4,7 +4,7 @@ REGISTER_MUTATOR(pinata, cvar("g_pinata") && !cvar("g_instagib") && !cvar("g_ove
 MUTATOR_HOOKFUNCTION(pinata, PlayerDies)
 {
        entity frag_target = M_ARGV(2, entity);
-       
+
        FOREACH(Weapons, it != WEP_Null, LAMBDA(
                if(frag_target.weapons & WepSet_FromWeapon(it))
                if(PS(frag_target).m_switchweapon != it)
@@ -17,14 +17,12 @@ MUTATOR_HOOKFUNCTION(pinata, PlayerDies)
 
 MUTATOR_HOOKFUNCTION(pinata, BuildMutatorsString)
 {
-       ret_string = strcat(ret_string, ":Pinata");
-       return false;
+       M_ARGV(0, string) = strcat(M_ARGV(0, string), ":Pinata");
 }
 
 MUTATOR_HOOKFUNCTION(pinata, BuildMutatorsPrettyString)
 {
-       ret_string = strcat(ret_string, ", Piñata");
-       return false;
+       M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Piñata");
 }
 
 #endif