// generated file; do not modify
#include <common/mutators/mutator/status_effects/status_effect/burning.qh>
#include <common/mutators/mutator/status_effects/status_effect/spawnshield.qh>
+#include <common/mutators/mutator/status_effects/status_effect/stunned.qh>
#include <common/mutators/mutator/status_effects/status_effect/superweapons.qh>