// field identifiers for Get_Field_Value()
#define F_NAME 1
-#define F_STRNUM 2
-#define F_FLNUM 3
+#define F_INFNAME 2
+#define F_CENNAME 3
+#define F_INFVAL 4
+#define F_CENVAL 5
+#define F_STRNUM 6
+#define F_FLNUM 7
// ping of bots defined for extra frag message notification information
#define BOT_PING -1
#define WEAPON_NAME f1 // weaponorder[f1].netname
#endif
-#define ADD_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
-#define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
+#define NOTIF_SWITCH_LIST(net_type,net_name,returnv) \
+ switch(net_name) \
+ { \
+ ##net_type##_NOTIFICATIONS \
+ default: { backtrace(strcat("^1NOTIFICATION HAD NO MATCH: ^7net_type = ", VAR_TO_TEXT(net_type), ", net_name = ", ftos(net_name), ".\n")); returnv; } \
+ }
string Get_Field_Value(float field, float net_type, float net_name); // get the actual name of a notification and return it as a string
void Local_Notification(float net_type, float net_name, ...count);
#define NOTIF_ANY 5
#define NOTIF_ANY_EXCEPT 6
-.float nent_broadcast;
-.entity nent_client;
-.float nent_net_type;
-.float nent_net_name;
-.float nent_stringcount;
-.float nent_floatcount;
-.string nent_strings[4];
-.float nent_floats[4];
-
-#define IFSTR(num) ((num <= (stringcount-1)) ? ...(num, string) : NO_STR_ARG)
+#define IFSTR(num) ((num < stringcount) ? ...(num, string) : NO_STR_ARG)
#define IFFL(num) ((((stringcount-1) + num) < count) ? ...(((stringcount-1) + num), float) : NO_FL_ARG)
void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
users to create unique color profiles for their HUD, giving more customization
options to HUD designers and end users who want such a feature.
- Check out the function calls for string CCR(...) and
- string TCR(...) to better understand how these codes work.
+ Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
+ string TCR(...) to better understand how these code replacements work.
Guidlines for notification declaration (please try and follow these):
Specific rules:
MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
#endif
#define MSG_INFO_NOTIFICATIONS \
- MSG_INFO_NOTIF(INFO_EMPTY, 0, 0, NO_STR_ARG, XPD("", ""), "", "empty", "") \
+ /*MSG_INFO_NOTIF(INFO_EMPTY, 0, 0, NO_STR_ARG, XPD("", ""), "", "", "")*/ \
MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2, 0, 0, NO_STR_ARG, XPD("", ""), "", _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2, 0, 0, NO_STR_ARG, XPD("", ""), "", _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2, 0, 1, f1/100, XPD("", ""), "", _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
MSG_INFO_NOTIF(INFO_DEATH_MURDER_TOUCHEXPLODE, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 died in an accident with ^BG%s^K1%s\n"), "") \
MSG_INFO_NOTIF(INFO_DEATH_MURDER_CHEAT, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \
MSG_INFO_NOTIF(INFO_DEATH_MURDER_FIRE, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^F1%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_CRUSH, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was crushed by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_SPID_MINIGUN, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 got shredded by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_SPID_ROCKET, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was blasted to bits by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_SPID_DEATH, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_WAKI_GUN, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was bolted down by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_WAKI_ROCKET, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 couldn't find shelter from ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_WAKI_DEATH, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_CANNON, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 couldn't resist ^BG%s^K1 purple blobs%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_BOMB, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_FRAGMENT, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_DEATH, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_GUN, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_RAY, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_DEATH, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "notify_death", _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
MULTITEAM_INFO(INFO_FREEZETAG_ROUND_WIN_, 4, 0, 0, NO_STR_ARG, XPD("", ""), "", _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
MSG_INFO_NOTIF(INFO_FREEZETAG_REVIVE, 2, 0, XPD(s1, s2), XPD("", ""), "", _("^BG%s^K3 was revived by ^BG%s\n"), "") \
MSG_INFO_NOTIF(INFO_FREEZETAG_FREEZE, 2, 0, XPD(s1, s2), XPD("", ""), "", _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
MSG_INFO_NOTIF(INFO_VERSION_BETA, 2, 0, XPD(s1, s2), XPD("", ""), "", _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
MSG_INFO_NOTIF(INFO_VERSION_OLD, 2, 0, XPD(s1, s2), XPD("", ""), "", _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
MSG_INFO_NOTIF(INFO_VERSION_OUTDATED, 2, 0, XPD(s1, s2), XPD("", ""), "", _("\{1}^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
- MSG_INFO_NOTIF(INFO_WATERMARK, 1, 0, s1, XPD("", ""), "", _("^F4SVQC Build information: ^BG%s\n"), "") \
+ MSG_INFO_NOTIF(INFO_WATERMARK, 1, 0, s1, XPD("", ""), "", _("^F3SVQC Build information: ^F4%s\n"), "") \
MSG_INFO_NOTIF(INFO_WEAPON_THINKING_WITH_PORTALS, 1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""), "notify_selfkill", _("^BG%s^K1 is now thinking with portals%s\n"), "") \
MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_SUICIDE, 1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""), "weaponcrylink", _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_MURDER, 2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1), "weaponcrylink", _("^BG%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
#endif
#define MSG_CENTER_NOTIFICATIONS \
- MSG_CENTER_NOTIF(CENTER_EMPTY, 0, 0, NO_STR_ARG, NO_CPID, XPD(0, 0), "null", "") \
+ /*MSG_CENTER_NOTIF(CENTER_EMPTY, 0, 0, NO_STR_ARG, NO_CPID, XPD(0, 0), "null", "")*/ \
MSG_CENTER_NOTIF(CENTER_ASSAULT_ATTACKING, 0, 0, NO_STR_ARG, CPID_ASSAULT_ROLE, XPD(0, 0), _("^BGYou are attacking!"), "") \
MSG_CENTER_NOTIF(CENTER_ASSAULT_DEFENDING, 0, 0, NO_STR_ARG, CPID_ASSAULT_ROLE, XPD(0, 0), _("^BGYou are defending!"), "") \
MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST, 1, 1, XPD(s1, WEAPON_NAME), NO_CPID, XPD(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
#define MSG_WEAPON_NOTIFICATIONS \
- MSG_WEAPON_NOTIF(WEAPON_EMPTY, NO_MSG, NO_MSG) \
+ /*MSG_WEAPON_NOTIF(WEAPON_EMPTY, NO_MSG, NO_MSG)*/ \
MSG_WEAPON_NOTIF(WEAPON_THINKING_WITH_PORTALS, INFO_WEAPON_THINKING_WITH_PORTALS, CENTER_DEATH_SELF_GENERIC) \
MSG_WEAPON_NOTIF(WEAPON_CRYLINK_SUICIDE, INFO_WEAPON_CRYLINK_SUICIDE, CENTER_DEATH_SELF_GENERIC) \
MSG_WEAPON_NOTIF(WEAPON_CRYLINK_MURDER, INFO_WEAPON_CRYLINK_MURDER, NO_MSG) \
MSG_WEAPON_NOTIF(WEAPON_UZI_MURDER_SPRAY, INFO_WEAPON_UZI_MURDER_SPRAY, NO_MSG)
#define MSG_DEATH_NOTIFICATIONS \
- MSG_DEATH_NOTIF(DEATH_EMPTY, NO_MSG, NO_MSG) \
+ /*MSG_DEATH_NOTIF(DEATH_EMPTY, NO_MSG, NO_MSG)*/ \
MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_CUSTOM) \
MSG_DEATH_NOTIF(DEATH_SELF_GENERIC, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_GENERIC) \
MSG_DEATH_NOTIF(DEATH_SELF_VOID, INFO_DEATH_SELF_VOID, CENTER_DEATH_SELF_VOID) \
MSG_DEATH_NOTIF(DEATH_MURDER_TOUCHEXPLODE, INFO_DEATH_MURDER_TOUCHEXPLODE, NO_MSG) \
MSG_DEATH_NOTIF(DEATH_MURDER_CHEAT, INFO_DEATH_MURDER_CHEAT, NO_MSG) \
MSG_DEATH_NOTIF(DEATH_MURDER_FIRE, INFO_DEATH_MURDER_FIRE, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_CRUSH, INFO_DEATH_MURDER_VH_CRUSH, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN, INFO_DEATH_MURDER_VH_SPID_MINIGUN, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_SPID_ROCKET, INFO_DEATH_MURDER_VH_SPID_ROCKET, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_SPID_DEATH, INFO_DEATH_MURDER_VH_SPID_DEATH, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_WAKI_GUN, INFO_DEATH_MURDER_VH_WAKI_GUN, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET, INFO_DEATH_MURDER_VH_WAKI_ROCKET, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_WAKI_DEATH, INFO_DEATH_MURDER_VH_WAKI_DEATH, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_CANNON, INFO_DEATH_MURDER_VH_RAPT_CANNON, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_BOMB, INFO_DEATH_MURDER_VH_RAPT_BOMB, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_FRAGMENT, INFO_DEATH_MURDER_VH_RAPT_FRAGMENT, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_DEATH, INFO_DEATH_MURDER_VH_RAPT_DEATH, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_GUN, INFO_DEATH_MURDER_VH_BUMB_GUN, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_RAY, INFO_DEATH_MURDER_VH_BUMB_RAY, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_RAY_HEAL, INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL, NO_MSG) \
+ MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_DEATH, INFO_DEATH_MURDER_VH_BUMB_DEATH, NO_MSG) \
MSG_DEATH_NOTIF(DEATH_MURDER_FRAG, NO_MSG, CENTER_DEATH_MURDER_FRAG) \
MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED, NO_MSG, CENTER_DEATH_MURDER_FRAGGED) \
MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG) \
// Initialization/Create Declarations
// ====================================
+#ifndef MENUQC // Menu doesn't need init
+
#define NOTIF_FIRST 1
#define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
-#define CHECK_NOTIFICATION_1(net_type,net_name,check_newline,normal,gentle) \
- if((normal == "") || ((normal == "") && (gentle == ""))) { print(strcat("^1EMPTY NOTIFICATION: ^7net_type = ", net_type, ", net_name = ", VAR_TO_TEXT(net_name), ".\n")); } \
- #if check_newline \
- else \
- { \
- if not(substring(normal, (strlen(normal) - 1), 1) == "\n") { print(strcat("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = ", net_type, ", net_name = ", VAR_TO_TEXT(net_name), ", NORMAL string.\n")); } \
- if(gentle != "") { if not(substring(gentle, (strlen(gentle) - 1), 1) == "\n") { print(strcat("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = ", net_type, ", net_name = ", VAR_TO_TEXT(net_name), ", GENTLE string.\n")); } } \
- } \
- #endif
+#define ADD_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
+#define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
-#define CHECK_NOTIFICATION_2(net_type,net_name,infoname,centername) if not(#infoname || #centername) { print(strcat("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = ", net_type, ", net_name = ", VAR_TO_TEXT(net_name), ".\n")); }
-
float NOTIF_INFO_COUNT;
float NOTIF_CENTER_COUNT;
float NOTIF_WEAPON_COUNT;
float NOTIF_DEATH_COUNT;
float NOTIF_CPID_COUNT;
+entity msg_info_notifs[NOTIF_MAX];
+entity msg_center_notifs[NOTIF_MAX];
+entity msg_weapon_notifs[NOTIF_MAX];
+entity msg_death_notifs[NOTIF_MAX];
+
+.float nent_broadcast;
+.entity nent_client;
+.float nent_net_type;
+.float nent_net_name;
+.string nent_strings[4];
+.float nent_floats[4];
+
+.string nent_name;
+.float nent_infoname;
+.float nent_centername;
+.float nent_stringcount;
+.float nent_floatcount;
+.string nent_args;
+.string nent_hudargs;
+.string nent_icon;
+.float nent_cpid;
+.string nent_durcnt;
+.string nent_normal;
+.string nent_gentle;
+
+// notif.nent_args = strzone(args); \
+// notif.nent_hudargs = strzone(hudargs); \
+// if(durcnt != "") { notif.nent_durcnt = durcnt; } \
+
+#define CREATE_NOTIF_ENTITY(type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
+ entity notif = spawn(); \
+ msg_##type##_notifs[name - 1] = notif; \
+ notif.classname = "msg_##type##_notification"; \
+ notif.nent_name = strzone(#name); \
+ #if subcalls \
+ #if (infoname == NO_MSG) && (centername == NO_MSG) \
+ print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
+ #else \
+ if(infoname) { notif.nent_infoname = infoname; } \
+ if(centername) { notif.nent_centername = centername; } \
+ #endif \
+ #else \
+ notif.nent_stringcount = strnum; \
+ notif.nent_floatcount = flnum; \
+ if(icon != "") { notif.nent_icon = strzone(icon); } \
+ if(normal != "") { notif.nent_normal = strzone(normal); } \
+ else { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); } \
+ if(gentle != "") { notif.nent_gentle = strzone(gentle); } \
+ #if check_newline \
+ if(normal != "") { if not(substring(normal, (strlen(normal) - 1), 1) == "\n") { print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, NORMAL string.\n", strtoupper(#type), #name)); } } \
+ if(gentle != "") { if not(substring(gentle, (strlen(gentle) - 1), 1) == "\n") { print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, GENTLE string.\n", strtoupper(#type), #name)); } } \
+ #else \
+ if(cpid != NO_MSG) { notif.nent_cpid = cpid; } \
+ #endif \
+ #endif
+
+
#define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
- #ifndef MENUQC \
- ADD_AUTOCVAR(name) \
- #endif \
+ ADD_AUTOCVAR(name) \
float name; \
void RegisterNotification_##name() \
{ \
SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
- CHECK_NOTIFICATION_1("MSG_INFO", name, TRUE, normal, gentle) \
+ CREATE_NOTIF_ENTITY(info, name, NO_MSG, NO_MSG, \
+ strnum, flnum, args, hudargs, icon, NO_MSG, NO_MSG, \
+ normal, gentle, 1, 0) \
} \
ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
#define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
- #ifndef MENUQC \
- ADD_AUTOCVAR(name) \
- #endif \
+ ADD_AUTOCVAR(name) \
float name; \
float cpid; \
void RegisterNotification_##name() \
SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
- CHECK_NOTIFICATION_1("MSG_CENTER", name, FALSE, normal, gentle) \
+ CREATE_NOTIF_ENTITY(center, name, NO_MSG, NO_MSG, \
+ strnum, flnum, args, "", "", cpid, durcnt, \
+ normal, gentle, 0, 0) \
} \
ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
#define MSG_WEAPON_NOTIF(name,infoname,centername) \
- #ifndef MENUQC \
- ADD_AUTOCVAR(name) \
- #endif \
+ ADD_AUTOCVAR(name) \
float name; \
void RegisterNotification_##name() \
{ \
SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
- CHECK_NOTIFICATION_2("MSG_WEAPON", name, infoname, centername) \
+ CREATE_NOTIF_ENTITY(weapon, name, infoname, centername, \
+ NO_MSG, NO_MSG, "", "", "", NO_MSG, NO_MSG, \
+ "", "", 0, 1) \
} \
ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
#define MSG_DEATH_NOTIF(name,infoname,centername) \
- #ifndef MENUQC \
- ADD_AUTOCVAR(name) \
- #endif \
+ ADD_AUTOCVAR(name) \
float name; \
void RegisterNotification_##name() \
{ \
SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
- CHECK_NOTIFICATION_2("MSG_DEATH", name, infoname, centername) \
+ CREATE_NOTIF_ENTITY(death, name, infoname, centername, \
+ NO_MSG, NO_MSG, "", "", "", NO_MSG, NO_MSG, \
+ "", "", 0, 1) \
} \
ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
#undef MSG_CENTER_NOTIF
#undef MSG_WEAPON_NOTIF
#undef MSG_DEATH_NOTIF
+
+#undef ADD_AUTOCVAR
+
+#endif // ifndef MENUQC