#ifndef MOVETYPES_H
#define MOVETYPES_H
+#define IS_ONGROUND(s) boolean((s).flags & FL_ONGROUND)
+#define SET_ONGROUND(s) ((s).flags |= FL_ONGROUND)
+#define UNSET_ONGROUND(s) ((s).flags &= ~FL_ONGROUND)
+
.float move_ltime;
.void()move_think;
.float move_nextthink;