#ifdef SVQC
if (!(ITEMS_STAT(this) & IT_UNLIMITED_WEAPON_AMMO))
- SetResourceAmountExplicit(this, RESOURCE_FUEL, GetResourceAmount(this, RESOURCE_FUEL) - PHYS_JETPACK_FUEL(this) * dt * fvel * f);
+ TakeResource(this, RESOURCE_FUEL, PHYS_JETPACK_FUEL(this) * dt * fvel * f);
ITEMS_STAT(this) |= IT_USING_JETPACK;