]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics/player.qc
Bot AI: fix bots sometimes getting stuck on a ledge above a jumppad (e.g. Mentalspace)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics / player.qc
index 53765f41919a4e313ae45e25aa594ce61226b3bc..2f4ebb1ff002c9c37278901d70a4838bb0e043e1 100644 (file)
@@ -1,11 +1,11 @@
 #include "player.qh"
-#include "../triggers/include.qh"
+#include "../mapobjects/_mod.qh"
 #include "../viewloc.qh"
 
 #ifdef SVQC
 
 #include <server/miscfunctions.qh>
-#include "../triggers/trigger/viewloc.qh"
+#include "../mapobjects/trigger/viewloc.qh"
 
 // client side physics
 bool Physics_Valid(string thecvar)
@@ -792,7 +792,7 @@ void PM_jetpack(entity this, float maxspd_mod, float dt)
 
 #ifdef SVQC
                if (!(ITEMS_STAT(this) & IT_UNLIMITED_WEAPON_AMMO))
-                       this.ammo_fuel -= PHYS_JETPACK_FUEL(this) * dt * fvel * f;
+                       TakeResource(this, RESOURCE_FUEL, PHYS_JETPACK_FUEL(this) * dt * fvel * f);
 
                ITEMS_STAT(this) |= IT_USING_JETPACK;