void PlayerStats_PlayerBasic()
{
- entity player;
- //PS_D_IN_DB = -1;
- //PS_D_IN_DB = db_create();
+ if(autocvar_g_playerstats_playerbasic_uri != "")
+ {
+ entity player;
+
+ // create the database if it doesn't already exist
+ if(PS_B_IN_DB < 0)
+ {
+ PS_B_IN_DB = -1;
+ PS_B_IN_DB = db_create();
+ }
+
+ FOR_EACH_REALCLIENT(player)
+ {
+ string uri = autocvar_g_playerstats_playerbasic_uri;
+ if((uri != "") && (player.crypto_idfp != ""))
+ {
+ uri = strcat(uri, "/player/", uri_escape(uri_escape(player.crypto_idfp)), "/elo.txt");
+ print("Retrieving playerstats from URL: ", uri, "\n");
+ url_single_fopen(
+ uri,
+ FILE_APPEND,
+ PlayerStats_PlayerBasic_Handler,
+ player
+ );
+ }
- //if(PS_D_IN_DB < 0) { return; }
+ /*p.crypto_idfp != "")
+ {
+ uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp));
+ print("Retrieving playerstats from URL: ", uri, "\n");
+ url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p);
+ }*/
+ }
- FOR_EACH_REALCLIENT(player)
+ if(PlayerStats_PlayerBasic_Status == PS_B_STATUS_RECEIVED)
+ {
+ // database still contains useful information, so don't clear it of a useful status
+ PlayerStats_PlayerBasic_Status = PS_B_STATUS_UPDATING;
+ }
+ else
+ {
+ // database was previously empty or never hit received status for some reason
+ PlayerStats_PlayerBasic_Status = PS_B_STATUS_WAITING;
+ }
+ }
+ else
{
- string uri = autocvar_g_playerstats_playerbasic_uri;
- if((uri != "") && (player.crypto_idfp != ""))
+ // player has this disabled, kill the DB and set status to idle
+ if(PS_B_IN_DB >= 0)
{
- uri = strcat(uri, "/player/", uri_escape(uri_escape(player.crypto_idfp)), "/elo.txt");
- print("Retrieving playerstats from URL: ", uri, "\n");
- url_single_fopen(
- uri,
- FILE_APPEND,
- PlayerStats_PlayerBasic_Handler,
- player
- );
+ db_close(PS_B_IN_DB);
+ PS_B_IN_DB = -1;
}
- /*p.crypto_idfp != "")
- {
- uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp));
- print("Retrieving playerstats from URL: ", uri, "\n");
- url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p);
- }*/
+ PlayerStats_PlayerBasic_Status = PS_B_STATUS_IDLE;
}
}
}
PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE;
-
+ }
+}
+
+void PlayerStats_PlayerDetail_CheckUpdate(void)
+{
+ // determine whether we should retrieve playerdetail information again
+ float gamecount = cvar("cl_matchcount");
+
+ #if 0
+ printf("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n",
+ time,
+ PS_D_NEXTUPDATETIME,
+ PS_D_LASTGAMECOUNT,
+ gamecount
+ );
+ #endif
+
+ if(
+ (time >= PS_D_NEXTUPDATETIME)
+ ||
+ (gamecount > PS_D_LASTGAMECOUNT)
+ )
+ {
+ PlayerStats_PlayerDetail();
+ PS_D_NEXTUPDATETIME = (time + autocvar_g_playerstats_playerdetail_autoupdatetime);
+ PS_D_LASTGAMECOUNT = gamecount;
}
}
url_fputs(fh, sprintf("R %s\n", WATERMARK));
#endif
url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
- url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
- url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender
+ //url_fputs(fh, sprintf("c %s\n", cvar_string("_cl_country"))); // country
+ //url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
url_fputs(fh, "\n");
default:
{
- print(
+ print(sprintf(
"PlayerStats_PlayerDetail_Handler(): ERROR: "
"Key went unhandled? Is our version outdated?\n"
- );
+ "PlayerStats_PlayerDetail_Handler(): "
+ "Key '%s', Event '%s', Data '%s'\n",
+ key,
+ event,
+ data
+ ));
break;
}
}
#if 0
print(sprintf(
- "PlayerStats_PlayerDetail_Handler(): Key '%s', Event '%s', Data '%s'\n",
+ "PlayerStats_PlayerDetail_Handler(): "
+ "Key '%s', Event '%s', Data '%s'\n",
key,
event,
data