]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/playerstats.qc
Merge branch 'terencehill/server_aliases_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / playerstats.qc
index 7584e3353c081c50fe7768682f81ec871d5e08d5..ffd4fca7165589c2ce25602df0e2e2ab54c602d1 100644 (file)
@@ -106,23 +106,16 @@ float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 
 void PlayerStats_GameReport_Accuracy(entity p)
 {
-       int i;
-
-       for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-       {
-               entity w = get_weaponinfo(i);
-
-               #define ACCMAC(suffix,field) \
-                       PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", w.netname, suffix), p.accuracy.(field[i-1]));
-
+       #define ACCMAC(suffix, field) \
+               PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", it.netname, suffix), p.accuracy.(field[i-1]));
+       FOREACH(Weapons, it != WEP_Null, LAMBDA(
                ACCMAC("hit", accuracy_hit)
                ACCMAC("fired", accuracy_fired)
                ACCMAC("cnt-hit", accuracy_cnt_hit)
                ACCMAC("cnt-fired", accuracy_cnt_fired)
                ACCMAC("frags", accuracy_frags)
-
-               #undef ACCMAC
-       }
+       ));
+       #undef ACCMAC
 }
 
 void PlayerStats_GameReport_FinalizePlayer(entity p)
@@ -170,35 +163,33 @@ void PlayerStats_GameReport(float finished)
        PlayerScore_Sort(scoreboard_pos, 1, 1, 1);
        if(teamplay) { PlayerScore_TeamStats(); }
 
-       entity p;
-       FOR_EACH_CLIENT(p)
-       {
+       FOREACH_CLIENT(true, LAMBDA(
                // add personal score rank
-               PS_GR_P_ADDVAL(p, PLAYERSTATS_RANK, p.score_dummyfield);
+               PS_GR_P_ADDVAL(it, PLAYERSTATS_RANK, it.score_dummyfield);
 
                // scoreboard data
-               if(p.scoreboard_pos)
+               if(it.scoreboard_pos)
                {
                        // scoreboard is valid!
-                       PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
+                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_VALID, 1);
 
                        // add scoreboard position
-                       PS_GR_P_ADDVAL(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
+                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos);
 
                        // add scoreboard data
-                       PlayerScore_PlayerStats(p);
+                       PlayerScore_PlayerStats(it);
 
                        // if the match ended normally, add winning info
                        if(finished)
                        {
-                               PS_GR_P_ADDVAL(p, PLAYERSTATS_WINS, p.winning);
-                               PS_GR_P_ADDVAL(p, PLAYERSTATS_MATCHES, 1);
+                               PS_GR_P_ADDVAL(it, PLAYERSTATS_WINS, it.winning);
+                               PS_GR_P_ADDVAL(it, PLAYERSTATS_MATCHES, 1);
                        }
                }
 
                // collect final player information
-               PlayerStats_GameReport_FinalizePlayer(p);
-       }
+               PlayerStats_GameReport_FinalizePlayer(it);
+       ));
 
        if(autocvar_g_playerstats_gamereport_uri != "")
        {
@@ -240,17 +231,13 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_RANK);
 
                // accuracy stats
-               entity w;
-               float i;
-               for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-               {
-                       w = get_weaponinfo(i);
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-hit"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-fired"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
-                       PlayerStats_GameReport_AddEvent(strcat("acc-", w.netname, "-frags"));
-               }
+               FOREACH(Weapons, it != WEP_Null, LAMBDA(
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-hit"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-fired"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-cnt-hit"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-cnt-fired"));
+                       PlayerStats_GameReport_AddEvent(strcat("acc-", it.netname, "-frags"));
+               ));
 
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
@@ -467,12 +454,10 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest)
                // server has this disabled, kill the DB and set status to idle
                if(PS_B_IN_DB >= 0)
                {
-                       entity player;
-
                        db_close(PS_B_IN_DB);
                        PS_B_IN_DB = -1;
 
-                       FOR_EACH_REALCLIENT(player) { player.playerstats_basicstatus = PS_B_STATUS_IDLE; }
+                       FOREACH_CLIENT(IS_REAL_CLIENT(it), LAMBDA(it.playerstats_basicstatus = PS_B_STATUS_IDLE));
                }
        }
 }