#ifndef PLAYERSTATS_H
#define PLAYERSTATS_H
-#if defined(CSQC)
- #include "util-pre.qh"
- #include "../client/sys-pre.qh"
- #include "../dpdefs/csprogsdefs.qc"
- #include "../client/sys-post.qh"
- #include "../client/Defs.qc"
- #include "../dpdefs/keycodes.qc"
- #include "constants.qh"
- #include "stats.qh"
- #include "../warpzonelib/anglestransform.qh"
- #include "../warpzonelib/mathlib.qh"
- #include "../warpzonelib/common.qh"
- #include "../warpzonelib/client.qh"
-#elif defined(MENUQC)
- #include "util-pre.qh"
- #include "../menu/sys-pre.qh"
- #include "../dpdefs/menudefs.qc"
- #include "../dpdefs/keycodes.qc"
- #include "../menu/sys-post.qh"
- #include "../menu/config.qh"
- #include "../warpzonelib/mathlib.qh"
- #include "util.qh"
- #include "test.qh"
- #include "../menu/oo/base.qh"
-#elif defined(SVQC)
- #include "util-pre.qh"
- #include "../server/sys-pre.qh"
- #include "../dpdefs/progsdefs.qc"
- #include "../dpdefs/dpextensions.qc"
- #include "../server/sys-post.qh"
- #include "../warpzonelib/anglestransform.qh"
- #include "../warpzonelib/mathlib.qh"
- #include "../warpzonelib/common.qh"
- #include "../warpzonelib/util_server.qh"
- #include "../warpzonelib/server.qh"
- #include "constants.qh"
- #include "stats.qh"
- #include "teams.qh"
- #include "util.qh"
- #include "nades.qh"
- #include "buffs.qh"
- #include "test.qh"
- #include "counting.qh"
- #include "urllib.qh"
- #include "command/markup.qh"
- #include "command/rpn.qh"
- #include "command/generic.qh"
- #include "command/shared_defs.qh"
- #include "net_notice.qh"
- #include "animdecide.qh"
- #include "monsters/monsters.qh"
- #include "monsters/sv_monsters.qh"
- #include "monsters/spawn.qh"
- #include "weapons/config.qh"
- #include "weapons/weapons.qh"
- #include "../server/weapons/accuracy.qh"
- #include "../server/weapons/common.qh"
- #include "../server/weapons/csqcprojectile.qh"
- #include "../server/weapons/hitplot.qh"
- #include "../server/weapons/selection.qh"
- #include "../server/weapons/spawning.qh"
- #include "../server/weapons/throwing.qh"
- #include "../server/weapons/tracing.qh"
- #include "../server/weapons/weaponstats.qh"
- #include "../server/weapons/weaponsystem.qh"
- #include "../server/t_items.qh"
- #include "../server/autocvars.qh"
- #include "../server/constants.qh"
- #include "../server/defs.qh"
- #include "notifications.qh"
- #include "deathtypes.qh"
- #include "../server/mutators/mutators_include.qh"
- #include "../server/tturrets/include/turrets_early.qh"
- #include "../server/vehicles/vehicles_def.qh"
- #include "../server/campaign.qh"
- #include "campaign_common.qh"
- #include "mapinfo.qh"
- #include "../server/command/common.qh"
- #include "../server/command/banning.qh"
- #include "../server/command/radarmap.qh"
- #include "../server/command/vote.qh"
- #include "../server/command/getreplies.qh"
- #include "../server/command/cmd.qh"
- #include "../server/command/sv_cmd.qh"
- #include "csqcmodel_settings.qh"
- #include "../csqcmodellib/common.qh"
- #include "../csqcmodellib/sv_model.qh"
- #include "../server/anticheat.qh"
- #include "../server/cheats.qh"
-#endif
-
#ifdef SVQC
//float PS_PM_IN_DB = -1; // playerstats_prematch_in_db // db for info COLLECTED at the beginning of a match
-float PS_GR_OUT_DB = -1; // playerstats_gamereport_out_db // db of info SENT at the end of a match
+int PS_GR_OUT_DB = -1; // playerstats_gamereport_out_db // db of info SENT at the end of a match
//float PS_GR_IN_DB = -1; // playerstats_gamereport_in_db // db for info COLLECTED at the end of a match
-float PS_B_IN_DB = -1; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO)
+int PS_B_IN_DB = -1; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO)
#endif
#ifdef MENUQC
-float PS_D_IN_DB = -1; // playerstats_playerdetail_in_db // db for info COLLECTED for detailed player profile display
+int PS_D_IN_DB = -1; // playerstats_playerdetail_in_db // db for info COLLECTED for detailed player profile display
#endif
#ifdef SVQC
float PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE;
string autocvar_g_playerstats_playerdetail_uri = "http://stats.xonotic.org/player/me";
float autocvar_g_playerstats_playerdetail_autoupdatetime = 1800; // automatically update every 30 minutes anyway
-void PlayerStats_PlayerDetail(void);
-void PlayerStats_PlayerDetail_CheckUpdate(void);
+void PlayerStats_PlayerDetail();
+void PlayerStats_PlayerDetail_CheckUpdate();
void PlayerStats_PlayerDetail_Handler(entity fh, entity p, float status);
#endif
-#endif
\ No newline at end of file
+#endif