// const int CH_BGM_SINGLE = -8;
const int CH_BGM_SINGLE = 8;
const int CH_AMBIENT = -9;
-// const int CH_AMBIENT_SINGLE = 9;
+const int CH_AMBIENT_SINGLE = 9;
const float ATTEN_NONE = 0;
const float ATTEN_MIN = 0.015625;
}
METHOD(Sound, sound_precache, void(Sound this))
{
- TC(Sound, this);
+ TC(Sound, this);
string s = _Sound_fixpath(this.sound_str());
if (!s) return;
profile(sprintf("precache_sound(\"%s\")", s));