-#ifndef SOUND_H
-#define SOUND_H
+#pragma once
// negative = SVQC autochannels
// positive = one per entity
const float VOL_BASE = 0.7;
const float VOL_BASEVOICE = 1.0;
+const float VOL_MUFFLED = 0.35;
// Play all sounds via sound7, for access to the extra channels.
// Otherwise, channels 8 to 15 would be blocked for a weird QW feature.
auto = true; \
__chan = fabs(__chan); \
entity tmp = __e = new(csqc_autochannel); \
- make_pure(tmp); \
- tmp.think = SUB_Remove_self; \
+ setthink(tmp, SUB_Remove); \
tmp.nextthink = time + soundlength(__samp); \
} \
vector old_origin = __e.origin; \
} MACRO_END
CLASS(Sound, Object)
- ATTRIB(Sound, m_id, int, 0)
- ATTRIB(Sound, sound_str, string(), func_null)
+ ATTRIB(Sound, m_id, int, 0);
+ ATTRIB(Sound, sound_str, string());
CONSTRUCTOR(Sound, string() path)
{
CONSTRUCT(Sound);
/**/
#define tryext(ext) { string s = strcat(base, "." #ext); if (fexists(strcat("sound/", s))) return s; }
extensions(tryext);
- LOG_WARNINGF("Missing sound: \"%s\"\n", strcat("sound/", base));
+ LOG_WARNF("Missing sound: \"%s\"", strcat("sound/", base));
#undef tryext
#undef extensions
return string_null;
#endif
}
- METHOD(Sound, sound_precache, void(entity this))
+ METHOD(Sound, sound_precache, void(Sound this))
{
+ TC(Sound, this);
string s = Sound_fixpath(this);
if (!s) return;
- LOG_TRACEF("precache_sound(\"%s\")\n", s);
+ profile(sprintf("precache_sound(\"%s\")", s));
precache_sound(s);
}
ENDCLASS(Sound)
-
-#endif