void bot_clientdisconnect(entity this);
void W_HitPlotClose(entity this);
void anticheat_report(entity this);
-void playerdemo_shutdown();
+void playerdemo_shutdown(entity this);
void entcs_detach(entity this);
void accuracy_free(entity this);
void ClientData_Detach(entity this);
W_HitPlotClose(this);
anticheat_report(this);
- playerdemo_shutdown();
+ playerdemo_shutdown(this);
entcs_detach(this);
- accuracy_free(self);
+ accuracy_free(this);
ClientData_Detach(this);
- PlayerScore_Detach(self);
+ PlayerScore_Detach(this);
}