if(!(player.weapons & (it.m_wepset)))
continue;
- switch(it.ammo_field)
+ switch(it.ammo_type)
{
- case ammo_shells: need_shells = true; break;
- case ammo_nails: need_nails = true; break;
- case ammo_rockets: need_rockets = true; break;
- case ammo_cells: need_cells = true; break;
- case ammo_plasma: need_plasma = true; break;
- case ammo_fuel: need_fuel = true; break;
+ case RESOURCE_SHELLS: need_shells = true; break;
+ case RESOURCE_BULLETS: need_nails = true; break;
+ case RESOURCE_ROCKETS: need_rockets = true; break;
+ case RESOURCE_CELLS: need_cells = true; break;
+ case RESOURCE_PLASMA: need_plasma = true; break;
+ case RESOURCE_FUEL: need_fuel = true; break;
}
});
rating = item.bot_pickupbasevalue;