+#pragma once
+
// door constants
const int DOOR_START_OPEN = 1;
const int DOOR_DONT_LINK = 4;
const int DOOR_NOSPLASH = 256; // generic anti-splashdamage spawnflag
+const int DOOR_NONSOLID = 1024;
+
const int SPAWNFLAGS_GOLD_KEY = 8;
const int SPAWNFLAGS_SILVER_KEY = 16;
#ifdef CSQC
// stuff for preload
-void ent_door();
-// abused
-.float attack_finished_single;
+.float door_finished;
#endif