]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/func/plat.qc
Kill the use of self in movetype code, to make it usable from the player physics...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / func / plat.qc
index a419e62106ab3b7cab2ee2fff3686275594fc323..9e98d12ba25416508e57e06d22c865080fc35594 100644 (file)
@@ -124,7 +124,7 @@ spawnfunc(func_plat)
 #elif defined(CSQC)
 void plat_draw(entity this)
 {
-       Movetype_Physics_NoMatchServer();
+       Movetype_Physics_NoMatchServer(this);
        //Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy);
 }