this.waterlevel = 0;
this.count = 1;
}
- if(this.noise)
- strunzone(this.noise);
- if(this.bgmscript)
- strunzone(this.bgmscript);
- this.noise = strzone(ReadString());
+ strcpy(this.noise, ReadString());
if(this.noise != "")
{
this.atten = ReadByte() / 64.0;
this.volume = ReadByte() / 255.0;
}
- this.bgmscript = strzone(ReadString());
+ strcpy(this.bgmscript, ReadString());
if(this.bgmscript != "")
{
this.bgmscriptattack = ReadByte() / 64.0;