p.x += random() * sz.x;
p.y += random() * sz.y;
p.z += random() * sz.z;
- if(WarpZoneLib_BoxTouchesBrush(p, p, this, world))
+ if(WarpZoneLib_BoxTouchesBrush(p, p, this, NULL))
{
if(this.movedir != '0 0 0')
{
- traceline(p, p + normalize(this.movedir) * 4096, 0, world);
+ traceline(p, p + normalize(this.movedir) * 4096, 0, NULL);
p = trace_endpos;
int eff_num;
if(this.cnt)