]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/func/pointparticles.qc
Merge branch 'terencehill/g_lms_extra_lives' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / func / pointparticles.qc
index 896bd796bb168ec7ccd52599c1861c9da0bd1395..c3a059aa24265101871601d3cdc1a06ba9dcd33e 100644 (file)
@@ -1,9 +1,11 @@
+REGISTER_NET_LINKED(ENT_CLIENT_POINTPARTICLES)
+
 #ifdef SVQC
 // NOTE: also contains func_sparks
 
-float pointparticles_SendEntity(entity to, float fl)
+bool pointparticles_SendEntity(entity this, entity to, float fl)
 {
-       WriteByte(MSG_ENTITY, ENT_CLIENT_POINTPARTICLES);
+       WriteHeader(MSG_ENTITY, ENT_CLIENT_POINTPARTICLES);
 
        // optional features to save space
        fl = fl & 0x0F;
@@ -85,13 +87,13 @@ float pointparticles_SendEntity(entity to, float fl)
 }
 
 void pointparticles_use()
-{
+{SELFPARAM();
        self.state = !self.state;
        self.SendFlags |= 2;
 }
 
 void pointparticles_think()
-{
+{SELFPARAM();
        if(self.origin != self.oldorigin)
        {
                self.SendFlags |= 4;
@@ -100,60 +102,50 @@ void pointparticles_think()
        self.nextthink = time;
 }
 
-void pointparticles_reset()
+void pointparticles_reset(entity this)
 {
-       if(self.spawnflags & 1)
-               self.state = 1;
+       if(this.spawnflags & 1)
+               this.state = 1;
        else
-               self.state = 0;
+               this.state = 0;
 }
 
-void spawnfunc_func_pointparticles()
+spawnfunc(func_pointparticles)
 {
-       if(self.model != "")
-               setmodel(self, self.model);
-       if(self.noise != "")
-               precache_sound (self.noise);
-
-       if(!self.bgmscriptsustain)
-               self.bgmscriptsustain = 1;
-       else if(self.bgmscriptsustain < 0)
-               self.bgmscriptsustain = 0;
-
-       if(!self.atten)
-               self.atten = ATTEN_NORM;
-       else if(self.atten < 0)
-               self.atten = 0;
-       if(!self.volume)
-               self.volume = 1;
-       if(!self.count)
-               self.count = 1;
-       if(!self.impulse)
-               self.impulse = 1;
-
-       if(!self.modelindex)
+       if(this.model != "") _setmodel(this, this.model);
+       if(this.noise != "") precache_sound(this.noise);
+
+       if(!this.bgmscriptsustain) this.bgmscriptsustain = 1;
+       else if(this.bgmscriptsustain < 0) this.bgmscriptsustain = 0;
+
+       if(!this.atten) this.atten = ATTEN_NORM;
+       else if(this.atten < 0) this.atten = 0;
+       if(!this.volume) this.volume = 1;
+       if(!this.count) this.count = 1;
+       if(!this.impulse) this.impulse = 1;
+
+       if(!this.modelindex)
        {
-               setorigin(self, self.origin + self.mins);
-               setsize(self, '0 0 0', self.maxs - self.mins);
+               setorigin(this, this.origin + this.mins);
+               setsize(this, '0 0 0', this.maxs - this.mins);
        }
-       if(!self.cnt)
-               self.cnt = particleeffectnum(self.mdl);
+       if(!this.cnt) this.cnt = _particleeffectnum(this.mdl);
 
-       Net_LinkEntity(self, (self.spawnflags & 4), 0, pointparticles_SendEntity);
+       Net_LinkEntity(this, (this.spawnflags & 4), 0, pointparticles_SendEntity);
 
        IFTARGETED
        {
-               self.use = pointparticles_use;
-               self.reset = pointparticles_reset;
-               self.reset();
+               this.use = pointparticles_use;
+               this.reset = pointparticles_reset;
+               this.reset(this);
        }
        else
-               self.state = 1;
-       self.think = pointparticles_think;
-       self.nextthink = time;
+               this.state = 1;
+       this.think = pointparticles_think;
+       this.nextthink = time;
 }
 
-void spawnfunc_func_sparks()
+spawnfunc(func_sparks)
 {
        // self.cnt is the amount of sparks that one burst will spawn
        if(self.cnt < 1) {
@@ -175,6 +167,201 @@ void spawnfunc_func_sparks()
        self.wait = 0;
        self.cnt = 0; // use mdl
 
-       spawnfunc_func_pointparticles();
+       spawnfunc_func_pointparticles(this);
+}
+#elif defined(CSQC)
+
+.int dphitcontentsmask;
+
+entityclass(PointParticles);
+class(PointParticles) .int cnt; // effect number
+class(PointParticles) .vector velocity; // particle velocity
+class(PointParticles) .float waterlevel; // direction jitter
+class(PointParticles) .int count; // count multiplier
+class(PointParticles) .int impulse; // density
+class(PointParticles) .string noise; // sound
+class(PointParticles) .float atten;
+class(PointParticles) .float volume;
+class(PointParticles) .float absolute; // 1 = count per second is absolute, 2 = only spawn at toggle
+class(PointParticles) .vector movedir; // trace direction
+class(PointParticles) .float glow_color; // palette index
+
+void Draw_PointParticles(entity this)
+{
+       float n, i, fail;
+       vector p;
+       vector sz;
+       vector o;
+       o = self.origin;
+       sz = self.maxs - self.mins;
+       n = doBGMScript(self);
+       if(self.absolute == 2)
+       {
+               if(n >= 0)
+                       n = self.just_toggled ? self.impulse : 0;
+               else
+                       n = self.impulse * drawframetime;
+       }
+       else
+       {
+               n *= self.impulse * drawframetime;
+               if(self.just_toggled)
+                       if(n < 1)
+                               n = 1;
+       }
+       if(n == 0)
+               return;
+       fail = 0;
+       for(i = random(); i <= n && fail <= 64*n; ++i)
+       {
+               p = o + self.mins;
+               p.x += random() * sz.x;
+               p.y += random() * sz.y;
+               p.z += random() * sz.z;
+               if(WarpZoneLib_BoxTouchesBrush(p, p, self, world))
+               {
+                       if(self.movedir != '0 0 0')
+                       {
+                               traceline(p, p + normalize(self.movedir) * 4096, 0, world);
+                               p = trace_endpos;
+                               __pointparticles(self.cnt, p, trace_plane_normal * vlen(self.movedir) + self.velocity + randomvec() * self.waterlevel, self.count);
+                       }
+                       else
+                       {
+                               __pointparticles(self.cnt, p, self.velocity + randomvec() * self.waterlevel, self.count);
+                       }
+                       if(self.noise != "")
+                       {
+                               setorigin(self, p);
+                               _sound(self, CH_AMBIENT, self.noise, VOL_BASE * self.volume, self.atten);
+                       }
+                       self.just_toggled = 0;
+               }
+               else if(self.absolute)
+               {
+                       ++fail;
+                       --i;
+               }
+       }
+       setorigin(self, o);
+}
+
+void Ent_PointParticles_Remove()
+{SELFPARAM();
+       if(self.noise)
+               strunzone(self.noise);
+       self.noise = string_null;
+       if(self.bgmscript)
+               strunzone(self.bgmscript);
+       self.bgmscript = string_null;
+}
+
+NET_HANDLE(ENT_CLIENT_POINTPARTICLES, bool isnew)
+{
+       float i;
+       vector v;
+       int f = ReadByte();
+       if(f & 2)
+       {
+               i = ReadCoord(); // density (<0: point, >0: volume)
+               if(i && !self.impulse && self.cnt) // self.cnt check is so it only happens if the ent already existed
+                       self.just_toggled = 1;
+               self.impulse = i;
+       }
+       if(f & 4)
+       {
+               self.origin_x = ReadCoord();
+               self.origin_y = ReadCoord();
+               self.origin_z = ReadCoord();
+       }
+       if(f & 1)
+       {
+               self.modelindex = ReadShort();
+               if(f & 0x80)
+               {
+                       if(self.modelindex)
+                       {
+                               self.mins_x = ReadCoord();
+                               self.mins_y = ReadCoord();
+                               self.mins_z = ReadCoord();
+                               self.maxs_x = ReadCoord();
+                               self.maxs_y = ReadCoord();
+                               self.maxs_z = ReadCoord();
+                       }
+                       else
+                       {
+                               self.mins    = '0 0 0';
+                               self.maxs_x = ReadCoord();
+                               self.maxs_y = ReadCoord();
+                               self.maxs_z = ReadCoord();
+                       }
+               }
+               else
+               {
+                       self.mins = self.maxs = '0 0 0';
+               }
+
+               self.cnt = ReadShort(); // effect number
+
+               if(f & 0x20)
+               {
+                       self.velocity = decompressShortVector(ReadShort());
+                       self.movedir = decompressShortVector(ReadShort());
+               }
+               else
+               {
+                       self.velocity = self.movedir = '0 0 0';
+               }
+               if(f & 0x40)
+               {
+                       self.waterlevel = ReadShort() / 16.0;
+                       self.count = ReadByte() / 16.0;
+               }
+               else
+               {
+                       self.waterlevel = 0;
+                       self.count = 1;
+               }
+               if(self.noise)
+                       strunzone(self.noise);
+               if(self.bgmscript)
+                       strunzone(self.bgmscript);
+               self.noise = strzone(ReadString());
+               if(self.noise != "")
+               {
+                       self.atten = ReadByte() / 64.0;
+                       self.volume = ReadByte() / 255.0;
+               }
+               self.bgmscript = strzone(ReadString());
+               if(self.bgmscript != "")
+               {
+                       self.bgmscriptattack = ReadByte() / 64.0;
+                       self.bgmscriptdecay = ReadByte() / 64.0;
+                       self.bgmscriptsustain = ReadByte() / 255.0;
+                       self.bgmscriptrelease = ReadByte() / 64.0;
+               }
+               BGMScript_InitEntity(self);
+       }
+
+       return = true;
+
+       if(f & 2)
+       {
+               self.absolute = (self.impulse >= 0);
+               if(!self.absolute)
+               {
+                       v = self.maxs - self.mins;
+                       self.impulse *= -v.x * v.y * v.z / 262144; // relative: particles per 64^3 cube
+               }
+       }
+
+       if(f & 0x10)
+               self.absolute = 2;
+
+       setorigin(self, self.origin);
+       setsize(self, self.mins, self.maxs);
+       self.solid = SOLID_NOT;
+       self.draw = Draw_PointParticles;
+       self.entremove = Ent_PointParticles_Remove;
 }
 #endif