Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy);
}
-void ent_train()
-{SELFPARAM();
+NET_HANDLE(ENT_CLIENT_TRAIN, bool isnew)
+{
float sf = ReadByte();
if(sf & SF_TRIGGER_INIT)
{
// TODO: make a reset function for trains
}
+
+ return true;
}
#endif