+#include "corner.qh"
REGISTER_NET_LINKED(ENT_CLIENT_CORNER)
#ifdef SVQC
WriteString(MSG_ENTITY, this.platmovetype);
- WriteCoord(MSG_ENTITY, this.origin_x);
- WriteCoord(MSG_ENTITY, this.origin_y);
- WriteCoord(MSG_ENTITY, this.origin_z);
+ WriteVector(MSG_ENTITY, this.origin);
WriteString(MSG_ENTITY, this.target);
WriteString(MSG_ENTITY, this.target2);
NET_HANDLE(ENT_CLIENT_CORNER, bool isnew)
{
- self.platmovetype = strzone(ReadString());
+ this.platmovetype = strzone(ReadString());
- self.origin_x = ReadCoord();
- self.origin_y = ReadCoord();
- self.origin_z = ReadCoord();
- setorigin(self, self.origin);
+ this.origin = ReadVector();
+ setorigin(this, this.origin);
- self.target = strzone(ReadString());
- self.target2 = strzone(ReadString());
- self.target3 = strzone(ReadString());
- self.target4 = strzone(ReadString());
- self.targetname = strzone(ReadString());
- self.target_random = ReadByte();
+ this.target = strzone(ReadString());
+ this.target2 = strzone(ReadString());
+ this.target3 = strzone(ReadString());
+ this.target4 = strzone(ReadString());
+ this.targetname = strzone(ReadString());
+ this.target_random = ReadByte();
- self.wait = ReadByte();
+ this.wait = ReadByte();
return = true;
- self.classname = "path_corner";
- self.drawmask = MASK_NORMAL;
- self.entremove = corner_remove;
+ this.classname = "path_corner";
+ this.drawmask = MASK_NORMAL;
+ this.entremove = corner_remove;
- set_platmovetype(self, self.platmovetype);
+ set_platmovetype(this, this.platmovetype);
}
#endif