#if defined(CSQC)
- #include "../../../client/_all.qh"
#include "../../buffs/all.qh"
#include "../../../csqcmodellib/interpolate.qh"
#include "../../../client/main.qh"
class(Laser) .float scale; // scaling factor of the thickness
class(Laser) .float modelscale; // scaling factor of the dlight
-void Draw_Laser()
-{SELFPARAM();
+void Draw_Laser(entity this)
+{
if(!self.state)
return;
InterpolateOrigin_Do();