]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/subs.qh
Hopefully fix an oddity in compression
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / subs.qh
index 19ccde9dca08ec764fa86fd5a0a788e915642d36..4f98d5ae15cd92335c4b76282814566358ba1fa7 100644 (file)
@@ -1,46 +1,21 @@
-#ifndef SUBS_H
-#define SUBS_H
-
-#ifdef SVQC
-
-       #define SUB_ANGLES(s)           (s).angles
-       #define SUB_VELOCITY            velocity
-       #define SUB_AVELOCITY           avelocity
-       #define SUB_ORIGIN                      origin
-       #define SUB_SETORIGIN(s,v)      setorigin((s), (v))
-       #define SUB_NEXTTHINK           nextthink
-       #define SUB_THINK                       think
-       #define SUB_LTIME                       ltime
-       #define SUB_FLAGS                       flags
-
-#elif defined(CSQC)
-
-       void _Movetype_LinkEdict(entity this, float touch_triggers);
-
-       #define SUB_ANGLES(s)   (s).move_angles
-       #define SUB_VELOCITY    move_velocity
-       #define SUB_AVELOCITY   move_avelocity
-       #define SUB_ORIGIN              move_origin
-       #define SUB_NEXTTHINK   move_nextthink
-       #define SUB_THINK               move_think
-       #define SUB_LTIME               move_ltime
-       #define SUB_FLAGS               move_flags
-
-.vector move_origin;
-
-       void SUB_SETORIGIN(entity s, vector v)
-       {SELFPARAM();
-               s.move_origin = v;
-               _Movetype_LinkEdict(s, true);
-       }
+#pragma once
+
+#define SUB_ANGLES(s)          (s).angles
+#define SUB_VELOCITY           velocity
+#define SUB_AVELOCITY          avelocity
+#define SUB_ORIGIN                     origin
+#define SUB_SETORIGIN(s,v)     setorigin((s), (v))
+#define SUB_NEXTTHINK          nextthink
+#define SUB_THINK(e, f)     setthink(e, f)
+#define SUB_THUNK(e)        getthink(e)
+#define SUB_LTIME                      ltime
 
-#endif
 
 void SUB_SetFade (entity ent, float when, float fading_time);
 void SUB_VanishOrRemove (entity ent);
 
 .vector                finaldest, finalangle;          //plat.qc stuff
-.void()                think1;
+.void(entity this) think1;
 .float state;
 .float         t_length, t_width;
 
@@ -55,7 +30,7 @@ void SUB_VanishOrRemove (entity ent);
 .string  platmovetype;
 .float platmovetype_start, platmovetype_end;
 
-entity activator;
+//entity activator;
 
 .string killtarget;
 
@@ -93,5 +68,3 @@ float STATE_DOWN              = 3;
 
 .float         max_health;             // players maximum health is stored here
 #endif
-
-#endif