+++ /dev/null
-#include "music.qh"
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include <common/constants.qh>
- #include <common/net_linked.qh>
- #include <server/constants.qh>
- #include <server/defs.qh>
-#endif
-
-REGISTER_NET_TEMP(TE_CSQC_TARGET_MUSIC)
-REGISTER_NET_LINKED(ENT_CLIENT_TRIGGER_MUSIC)
-
-#ifdef SVQC
-
-IntrusiveList g_targetmusic_list;
-STATIC_INIT(g_targetmusic_list)
-{
- g_targetmusic_list = IL_NEW();
-}
-
-// values:
-// volume
-// noise
-// targetname
-// lifetime
-// fade_time
-// fade_rate
-// when triggered, the music is overridden for activator until lifetime (or forever, if lifetime is 0)
-// when targetname is not set, THIS ONE is default
-void target_music_sendto(entity this, int to, bool is)
-{
- WriteHeader(to, TE_CSQC_TARGET_MUSIC);
- WriteShort(to, etof(this));
- WriteByte(to, this.volume * 255.0 * is);
- WriteByte(to, this.fade_time * 16.0);
- WriteByte(to, this.fade_rate * 16.0);
- WriteByte(to, this.lifetime);
- WriteString(to, this.noise);
-}
-void target_music_reset(entity this)
-{
- if (this.targetname == "")
- {
- target_music_sendto(this, MSG_ALL, true);
- }
-}
-void target_music_kill()
-{
- IL_EACH(g_targetmusic_list, true,
- {
- it.volume = 0;
- if (it.targetname == "")
- target_music_sendto(it, MSG_ALL, true);
- else
- target_music_sendto(it, MSG_ALL, false);
- });
-}
-void target_music_use(entity this, entity actor, entity trigger)
-{
- if(!actor)
- return;
- if(IS_REAL_CLIENT(actor))
- {
- msg_entity = actor;
- target_music_sendto(this, MSG_ONE, true);
- }
- FOREACH_CLIENT(IS_SPEC(it) && it.enemy == actor, {
- msg_entity = it;
- target_music_sendto(this, MSG_ONE, true);
- });
-}
-spawnfunc(target_music)
-{
- this.use = target_music_use;
- this.reset = target_music_reset;
- if(!this.volume)
- this.volume = 1;
- IL_PUSH(g_targetmusic_list, this);
- if(this.targetname == "")
- target_music_sendto(this, MSG_INIT, true);
- else
- target_music_sendto(this, MSG_INIT, false);
-}
-void TargetMusic_RestoreGame()
-{
- IL_EACH(g_targetmusic_list, true,
- {
- if(it.targetname == "")
- target_music_sendto(it, MSG_INIT, true);
- else
- target_music_sendto(it, MSG_INIT, false);
- });
-}
-// values:
-// volume
-// noise
-// targetname
-// fade_time
-// spawnflags:
-// START_DISABLED
-// can be disabled/enabled for everyone with relays
-bool trigger_music_SendEntity(entity this, entity to, int sendflags)
-{
- WriteHeader(MSG_ENTITY, ENT_CLIENT_TRIGGER_MUSIC);
- WriteByte(MSG_ENTITY, sendflags);
- if(sendflags & SF_MUSIC_ORIGIN)
- {
- WriteVector(MSG_ENTITY, this.origin);
- }
- if(sendflags & SF_TRIGGER_INIT)
- {
- if(this.model != "null")
- {
- WriteShort(MSG_ENTITY, this.modelindex);
- WriteVector(MSG_ENTITY, this.mins);
- WriteVector(MSG_ENTITY, this.maxs);
- }
- else
- {
- WriteShort(MSG_ENTITY, 0);
- WriteVector(MSG_ENTITY, this.maxs);
- }
- WriteByte(MSG_ENTITY, this.volume * 255.0);
- WriteByte(MSG_ENTITY, this.fade_time * 16.0);
- WriteByte(MSG_ENTITY, this.fade_rate * 16.0);
- WriteString(MSG_ENTITY, this.noise);
- }
- if(sendflags & SF_TRIGGER_UPDATE)
- {
- WriteByte(MSG_ENTITY, this.active);
- }
- return true;
-}
-void trigger_music_reset(entity this)
-{
- if(this.spawnflags & START_DISABLED)
- {
- this.setactive(this, ACTIVE_NOT);
- }
- else
- {
- this.setactive(this, ACTIVE_ACTIVE);
- }
-}
-
-spawnfunc(trigger_music)
-{
- if(this.model != "")
- {
- _setmodel(this, this.model);
- }
- if(!this.volume)
- {
- this.volume = 1;
- }
- if(!this.modelindex)
- {
- setorigin(this, this.origin + this.mins);
- setsize(this, '0 0 0', this.maxs - this.mins);
- }
-
- this.setactive = generic_netlinked_setactive;
- this.use = generic_netlinked_legacy_use; // backwards compatibility
- this.reset = trigger_music_reset;
- this.reset(this);
-
- Net_LinkEntity(this, false, 0, trigger_music_SendEntity);
-}
-#elif defined(CSQC)
-
-entity TargetMusic_list;
-STATIC_INIT(TargetMusic_list)
-{
- TargetMusic_list = LL_NEW();
-}
-
-void TargetMusic_Advance()
-{
- // run AFTER all the thinks!
- entity best = music_default;
- if (music_target && time < music_target.lifetime)
- {
- best = music_target;
- }
- if (music_trigger)
- {
- best = music_trigger;
- }
- LL_EACH(TargetMusic_list, it.noise, {
- const float vol0 = (getsoundtime(it, CH_BGM_SINGLE) >= 0) ? it.lastvol : -1;
- if (it == best)
- {
- // increase volume
- it.state = (it.fade_time > 0) ? bound(0, it.state + frametime / it.fade_time, 1) : 1;
- }
- else
- {
- // decrease volume
- it.state = (it.fade_rate > 0) ? bound(0, it.state - frametime / it.fade_rate, 1) : 0;
- }
- const float vol = it.state * it.volume * autocvar_bgmvolume;
- if (vol != vol0)
- {
- if(vol0 < 0)
- sound7(it, CH_BGM_SINGLE, it.noise, vol, ATTEN_NONE, 0, BIT(4)); // restart
- else
- sound7(it, CH_BGM_SINGLE, "", vol, ATTEN_NONE, 0, BIT(4));
- it.lastvol = vol;
- }
- });
- music_trigger = NULL;
- bgmtime = (best) ? getsoundtime(best, CH_BGM_SINGLE) : gettime(GETTIME_CDTRACK);
-}
-
-NET_HANDLE(TE_CSQC_TARGET_MUSIC, bool isNew)
-{
- Net_TargetMusic();
- return true;
-}
-
-void Net_TargetMusic()
-{
- const int id = ReadShort();
- const float vol = ReadByte() / 255.0;
- const float fai = ReadByte() / 16.0;
- const float fao = ReadByte() / 16.0;
- const float tim = ReadByte();
- const string noi = ReadString();
-
- entity e = NULL;
- LL_EACH(TargetMusic_list, it.count == id, { e = it; break; });
- if (!e)
- {
- LL_PUSH(TargetMusic_list, e = new_pure(TargetMusic));
- e.count = id;
- }
- if(e.noise != noi)
- {
- strcpy(e.noise, noi);
- precache_sound(e.noise);
- _sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
- if(getsoundtime(e, CH_BGM_SINGLE) < 0)
- {
- LOG_TRACEF("Cannot initialize sound %s", e.noise);
- strfree(e.noise);
- }
- }
- e.volume = vol;
- e.fade_time = fai;
- e.fade_rate = fao;
- if(vol > 0)
- {
- if(tim == 0)
- {
- music_default = e;
- if(!music_disabled)
- {
- e.state = 2;
- cvar_settemp("music_playlist_index", "-1"); // don't use playlists
- localcmd("cd stop\n"); // just in case
- music_disabled = 1;
- }
- }
- else
- {
- music_target = e;
- e.lifetime = time + tim;
- }
- }
-}
-
-void Ent_TriggerMusic_Think(entity this)
-{
- if(this.active == ACTIVE_NOT)
- {
- return;
- }
- vector org = (csqcplayer) ? csqcplayer.origin : view_origin;
- if(WarpZoneLib_BoxTouchesBrush(org + STAT(PL_MIN), org + STAT(PL_MAX), this, NULL))
- {
- music_trigger = this;
- }
-}
-
-void Ent_TriggerMusic_Remove(entity this)
-{
- strfree(this.noise);
-}
-
-NET_HANDLE(ENT_CLIENT_TRIGGER_MUSIC, bool isnew)
-{
- int sendflags = ReadByte();
- if(sendflags & SF_MUSIC_ORIGIN)
- {
- this.origin = ReadVector();
- }
- if(sendflags & SF_TRIGGER_INIT)
- {
- this.modelindex = ReadShort();
- if(this.modelindex)
- {
- this.mins = ReadVector();
- this.maxs = ReadVector();
- }
- else
- {
- this.mins = '0 0 0';
- this.maxs = ReadVector();
- }
-
- this.volume = ReadByte() / 255.0;
- this.fade_time = ReadByte() / 16.0;
- this.fade_rate = ReadByte() / 16.0;
- string s = this.noise;
- strcpy(this.noise, ReadString());
- if(this.noise != s)
- {
- precache_sound(this.noise);
- sound7(this, CH_BGM_SINGLE, this.noise, 0, ATTEN_NONE, 0, BIT(4));
- if(getsoundtime(this, CH_BGM_SINGLE) < 0)
- {
- LOG_WARNF("Cannot initialize sound %s", this.noise);
- strfree(this.noise);
- }
- }
- }
- if(sendflags & SF_TRIGGER_UPDATE)
- {
- this.active = ReadByte();
- }
-
- setorigin(this, this.origin);
- setsize(this, this.mins, this.maxs);
- this.draw = Ent_TriggerMusic_Think;
- if(isnew)
- {
- LL_PUSH(TargetMusic_list, this);
- IL_PUSH(g_drawables, this);
- }
- return true;
-}
-
-#endif