]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/target/music.qc
Merge branch 'master' into Mario/monsters_broken
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / target / music.qc
index fb38dad0ba7d380411843092201d9ac3f62b4434..b3a5a24330763d13152eb088cecb0dfd9ff445df 100644 (file)
@@ -1,8 +1,7 @@
 #if defined(CSQC)
 #elif defined(MENUQC)
 #elif defined(SVQC)
-       #include "../../../dpdefs/progsdefs.qh"
-    #include "../../../dpdefs/dpextensions.qh"
+    #include "../../../server/_all.qh"
     #include "../../constants.qh"
     #include "../../../server/constants.qh"
     #include "../../../server/defs.qh"
@@ -143,4 +142,188 @@ void spawnfunc_trigger_music()
 
        Net_LinkEntity(self, false, 0, trigger_music_SendEntity);
 }
+#elif defined(CSQC)
+
+void TargetMusic_Advance()
+{
+       // run AFTER all the thinks!
+       entity best, e;
+       float vol, vol0;
+       best = music_default;
+       if(music_target && time < music_target.lifetime)
+               best = music_target;
+       if(music_trigger)
+               best = music_trigger;
+       for(e = world; (e = findfloat(e, enttype, ENT_CLIENT_TRIGGER_MUSIC)); ) if(e.noise)
+       {
+               vol0 = e.lastvol;
+               if(getsoundtime(e, CH_BGM_SINGLE) < 0)
+               {
+                       vol0 = -1;
+               }
+               if(e == best)
+               {
+                       // increase volume
+                       if(e.fade_time > 0)
+                               e.state = bound(0, e.state + frametime / e.fade_time, 1);
+                       else
+                               e.state = 1;
+               }
+               else
+               {
+                       // decrease volume
+                       if(e.fade_rate > 0)
+                               e.state = bound(0, e.state - frametime / e.fade_rate, 1);
+                       else
+                               e.state = 0;
+               }
+               vol = e.state * e.volume * autocvar_bgmvolume;
+               if(vol != vol0)
+               {
+                       if(vol0 < 0)
+                               sound(e, CH_BGM_SINGLE, e.noise, vol, ATTEN_NONE); // restart
+                       else
+                               sound(e, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
+                       e.lastvol = vol;
+               }
+       }
+       music_trigger = world;
+
+       if(best)
+               bgmtime = getsoundtime(best, CH_BGM_SINGLE);
+       else
+               bgmtime = gettime(GETTIME_CDTRACK);
+}
+
+void Net_TargetMusic()
+{
+       int id = ReadShort();
+       float vol = ReadByte() / 255.0;
+       float fai = ReadByte() / 16.0;
+       float fao = ReadByte() / 16.0;
+       float tim = ReadByte();
+       string noi = ReadString();
+
+       entity e;
+       for(e = world; (e = findfloat(e, enttype, ENT_CLIENT_TRIGGER_MUSIC)); )
+       {
+               if(e.count == id)
+                       break;
+       }
+       if(!e)
+       {
+               e = spawn();
+               e.enttype = ENT_CLIENT_TRIGGER_MUSIC;
+               e.count = id;
+       }
+       if(e.noise != noi)
+       {
+               if(e.noise)
+                       strunzone(e.noise);
+               e.noise = strzone(noi);
+               precache_sound(e.noise);
+               sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
+               if(getsoundtime(e, CH_BGM_SINGLE) < 0)
+               {
+                       LOG_TRACEF("Cannot initialize sound %s\n", e.noise);
+                       strunzone(e.noise);
+                       e.noise = string_null;
+               }
+       }
+       e.volume = vol;
+       e.fade_time = fai;
+       e.fade_rate = fao;
+       if(vol > 0)
+       {
+               if(tim == 0)
+               {
+                       music_default = e;
+                       if(!music_disabled)
+                       {
+                               e.state = 2;
+                               cvar_settemp("music_playlist_index", "-1"); // don't use playlists
+                               localcmd("cd stop\n"); // just in case
+                               music_disabled = 1;
+                       }
+               }
+               else
+               {
+                       music_target = e;
+                       e.lifetime = time + tim;
+               }
+       }
+}
+
+void Ent_TriggerMusic_Think()
+{
+       if(WarpZoneLib_BoxTouchesBrush(view_origin, view_origin, self, world))
+       {
+               music_trigger = self;
+       }
+       self.nextthink = time;
+}
+
+void Ent_TriggerMusic_Remove()
+{
+       if(self.noise)
+               strunzone(self.noise);
+       self.noise = string_null;
+}
+
+void Ent_ReadTriggerMusic()
+{
+       int f = ReadByte();
+       if(f & 4)
+       {
+               self.origin_x = ReadCoord();
+               self.origin_y = ReadCoord();
+               self.origin_z = ReadCoord();
+       }
+       if(f & 1)
+       {
+               self.modelindex = ReadShort();
+               if(self.modelindex)
+               {
+                       self.mins_x = ReadCoord();
+                       self.mins_y = ReadCoord();
+                       self.mins_z = ReadCoord();
+                       self.maxs_x = ReadCoord();
+                       self.maxs_y = ReadCoord();
+                       self.maxs_z = ReadCoord();
+               }
+               else
+               {
+                       self.mins    = '0 0 0';
+                       self.maxs_x = ReadCoord();
+                       self.maxs_y = ReadCoord();
+                       self.maxs_z = ReadCoord();
+               }
+
+               self.volume = ReadByte() / 255.0;
+               self.fade_time = ReadByte() / 16.0;
+               self.fade_rate = ReadByte() / 16.0;
+               string s = self.noise;
+               if(self.noise)
+                       strunzone(self.noise);
+               self.noise = strzone(ReadString());
+               if(self.noise != s)
+               {
+                       precache_sound(self.noise);
+                       sound(self, CH_BGM_SINGLE, self.noise, 0, ATTEN_NONE);
+                       if(getsoundtime(self, CH_BGM_SINGLE) < 0)
+                       {
+                               LOG_TRACEF("Cannot initialize sound %s\n", self.noise);
+                               strunzone(self.noise);
+                               self.noise = string_null;
+                       }
+               }
+       }
+
+       setorigin(self, self.origin);
+       setsize(self, self.mins, self.maxs);
+       self.cnt = 1;
+       self.think = Ent_TriggerMusic_Think;
+       self.nextthink = time;
+}
+
 #endif