void target_spawn_helper_setmodel(entity this)
{
- _setmodel(self, self.model);
+ _setmodel(this, this.model);
}
void target_spawn_helper_setsize(entity this)
{
- setsize(self, self.mins, self.maxs);
+ setsize(this, this.mins, this.maxs);
}
void target_spawn_edit_entity(entity this, entity e, string msg, entity kt, entity t2, entity t3, entity t4, entity act, entity trigger)