entity Teleport_Find(vector mi, vector ma)
{
- entity e;
- for(e = NULL; (e = find(e, classname, "trigger_teleport")); )
- if(WarpZoneLib_BoxTouchesBrush(mi, ma, e, NULL))
- return e;
+ IL_EACH(g_teleporters, WarpZoneLib_BoxTouchesBrush(mi, ma, it, NULL),
+ {
+ return it;
+ });
return NULL;
}