]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/counter.qc
Fix the use of self, activator and other globals in .use
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / counter.qc
index d5811e479ed2bec89677d1d0bde1634ae28acfbf..07e5de68c55a31e042eec37bd1fc714ccc2176ae 100644 (file)
@@ -1,25 +1,25 @@
 #ifdef SVQC
-void counter_use()
-{SELFPARAM();
-       self.count -= 1;
-       if (self.count < 0)
+void counter_use(entity this, entity actor, entity trigger)
+{
+       this.count -= 1;
+       if (this.count < 0)
                return;
 
-       if (self.count == 0)
+       if (this.count == 0)
        {
-               if(IS_PLAYER(activator) && (self.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
-                       Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_SEQUENCE_COMPLETED);
+               if(IS_PLAYER(actor) && (this.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
+                       Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_SEQUENCE_COMPLETED);
 
-               self.enemy = activator;
-               multi_trigger ();
+               this.enemy = actor;
+               WITHSELF(this, multi_trigger ());
        }
        else
        {
-               if(IS_PLAYER(activator) && (self.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
-               if(self.count >= 4)
-                       Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_SEQUENCE_COUNTER);
+               if(IS_PLAYER(actor) && (this.spawnflags & SPAWNFLAG_NOMESSAGE) == 0)
+               if(this.count >= 4)
+                       Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_SEQUENCE_COUNTER);
                else
-                       Send_Notification(NOTIF_ONE, activator, MSG_CENTER, CENTER_SEQUENCE_COUNTER_FEWMORE, self.count);
+                       Send_Notification(NOTIF_ONE, actor, MSG_CENTER, CENTER_SEQUENCE_COUNTER_FEWMORE, this.count);
        }
 }
 
@@ -43,7 +43,7 @@ spawnfunc(trigger_counter)
                self.count = 2;
        self.cnt = self.count;
 
-       self.use = counter_use;
+       self.use1 = counter_use;
        self.reset = counter_reset;
 }
 #endif