+++ /dev/null
-#include "flipflop.qh"
-#ifdef SVQC
-/*QUAKED spawnfunc_trigger_flipflop (.5 .5 .5) (-8 -8 -8) (8 8 8) START_ENABLED
-"Flip-flop" trigger gate... lets only every second trigger event through
-*/
-void flipflop_use(entity this, entity actor, entity trigger)
-{
- this.state = !this.state;
- if(this.state)
- SUB_UseTargets(this, actor, trigger);
-}
-
-spawnfunc(trigger_flipflop)
-{
- if(this.spawnflags & START_ENABLED)
- {
- this.state = true;
- }
- this.use = flipflop_use;
- this.reset = spawnfunc_trigger_flipflop; // perfect resetter
-}
-
-#endif