]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/heal.qc
Rename triggers to mapobjects
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / heal.qc
diff --git a/qcsrc/common/triggers/trigger/heal.qc b/qcsrc/common/triggers/trigger/heal.qc
deleted file mode 100644 (file)
index cfcd726..0000000
+++ /dev/null
@@ -1,65 +0,0 @@
-#include "heal.qh"
-#ifdef SVQC
-.float triggerhealtime;
-void trigger_heal_touch(entity this, entity toucher)
-{
-       if (this.active != ACTIVE_ACTIVE)
-               return;
-
-       // only do the EXACTTRIGGER_TOUCH checks when really needed (saves some cpu)
-       if (toucher.iscreature)
-       {
-               if (toucher.takedamage && !IS_DEAD(toucher) && toucher.triggerhealtime < time)
-               {
-                       bool is_trigger = this.targetname == "";
-                       if(is_trigger)
-                               EXACTTRIGGER_TOUCH(this, toucher);
-                       if(this.delay > 0)
-                               toucher.triggerhealtime = time + this.delay;
-
-                       bool playthesound = (this.spawnflags & HEAL_SOUND_ALWAYS);
-                       if (toucher.health < this.max_health)
-                       {
-                               playthesound = true;
-                               toucher.health = min(toucher.health + this.health, this.max_health);
-                               toucher.pauserothealth_finished = max(toucher.pauserothealth_finished, time + autocvar_g_balance_pause_health_rot);
-                       }
-
-                       if(playthesound)
-                               _sound (toucher, CH_TRIGGER, this.noise, VOL_BASE, ATTEN_NORM);
-               }
-       }
-}
-
-void trigger_heal_use(entity this, entity actor, entity trigger)
-{
-       trigger_heal_touch(this, actor);
-}
-
-void trigger_heal_init(entity this)
-{
-       this.active = ACTIVE_ACTIVE;
-       if(!this.delay)
-               this.delay = 1;
-       if(!this.health)
-               this.health = 10;
-       if(!this.max_health)
-               this.max_health = 200; // max health topoff for field
-       if(this.noise == "")
-               this.noise = "misc/mediumhealth.wav";
-       precache_sound(this.noise);
-}
-
-spawnfunc(trigger_heal)
-{
-       EXACTTRIGGER_INIT;
-       settouch(this, trigger_heal_touch);
-       trigger_heal_init(this);
-}
-
-spawnfunc(target_heal)
-{
-       this.use = trigger_heal_use;
-       trigger_heal_init(this);
-}
-#endif