]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/jumppads.qc
Combine `SELFCALL` and `SELFCALL_DONE` with `WITH`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / jumppads.qc
index 6c6675e113f14b6ca5645f4d3e34a094f482a4ee..5eb25221821def3f73fb5b13d22994f3fb337cd8 100644 (file)
@@ -5,7 +5,7 @@
 #include "../../movetypes/movetypes.qh"
 
 void trigger_push_use()
-{
+{SELFPARAM();
        if(teamplay)
        {
                self.team = activator.team;
@@ -128,7 +128,7 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
 }
 
 void trigger_push_touch()
-{
+{SELFPARAM();
        if (self.active == ACTIVE_NOT)
                return;
 
@@ -181,7 +181,7 @@ void trigger_push_touch()
                if(self.pushltime < time)  // prevent "snorring" sound when a player hits the jumppad more than once
                {
                        // flash when activated
-                       pointparticles(particleeffectnum("jumppad_activate"), other.origin, other.velocity, 1);
+                       Send_Effect(EFFECT_JUMPPAD, other.origin, other.velocity, 1);
                        sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTEN_NORM);
                        self.pushltime = time + 0.2;
                }
@@ -218,12 +218,8 @@ void trigger_push_touch()
 
        if(self.enemy.target)
        {
-               entity oldself;
-               oldself = self;
                activator = other;
-               self = self.enemy;
-               SUB_UseTargets();
-               self = oldself;
+               WITH(entity, self, self.enemy, SUB_UseTargets());
        }
 
        if (other.flags & FL_PROJECTILE)
@@ -257,7 +253,7 @@ void trigger_push_link();
 void trigger_push_updatelink();
 #endif
 void trigger_push_findtarget()
-{
+{SELFPARAM();
        entity t;
        vector org;
 
@@ -321,7 +317,7 @@ void trigger_push_findtarget()
 
 #ifdef SVQC
 float trigger_push_send(entity to, float sf)
-{
+{SELFPARAM();
        WriteByte(MSG_ENTITY, ENT_CLIENT_TRIGGER_PUSH);
        WriteByte(MSG_ENTITY, sf);
 
@@ -345,7 +341,7 @@ float trigger_push_send(entity to, float sf)
 }
 
 void trigger_push_updatelink()
-{
+{SELFPARAM();
        self.SendFlags |= 1;
 }
 
@@ -368,7 +364,7 @@ void trigger_push_link()
  *   movedir: if target is not set, this * speed * 10 is the velocity to be reached.
  */
 void spawnfunc_trigger_push()
-{
+{SELFPARAM();
        SetMovedir ();
 
        EXACTTRIGGER_INIT;
@@ -392,7 +388,7 @@ void spawnfunc_trigger_push()
 
 
 float target_push_send(entity to, float sf)
-{
+{SELFPARAM();
        WriteByte(MSG_ENTITY, ENT_CLIENT_TARGET_PUSH);
 
        WriteByte(MSG_ENTITY, self.cnt);
@@ -405,7 +401,7 @@ float target_push_send(entity to, float sf)
 }
 
 void target_push_link()
-{
+{SELFPARAM();
        Net_LinkEntity(self, false, 0, target_push_send);
        self.SendFlags |= 1; // update
 }
@@ -419,7 +415,7 @@ void spawnfunc_target_position() { target_push_link(); }
 #ifdef CSQC
 
 void ent_trigger_push()
-{
+{SELFPARAM();
        float sf = ReadByte();
 
        if(sf & 1)
@@ -449,7 +445,7 @@ void ent_trigger_push()
 }
 
 void target_push_remove()
-{
+{SELFPARAM();
        if(self.classname)
                strunzone(self.classname);
        self.classname = string_null;
@@ -460,7 +456,7 @@ void target_push_remove()
 }
 
 void ent_target_push()
-{
+{SELFPARAM();
        self.classname = "push_target";
        self.cnt = ReadByte();
        self.targetname = strzone(ReadString());