]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/ewheel_weapon.qc
Weapons: remove many direct references to `self`
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / ewheel_weapon.qc
index 377c8a4f47de63905faaa7c0c81cd8c3ab663d36..13ca1e11a96f24a488b3ba568c75119709f35735 100644 (file)
@@ -16,32 +16,31 @@ REGISTER_WEAPON(EWHEEL, NEW(EWheelAttack));
 #ifdef SVQC
 
 void turret_initparams(entity);
-METHOD(EWheelAttack, wr_think, void(entity thiswep, bool fire1, bool fire2)) {
-    SELFPARAM();
-    bool isPlayer = IS_PLAYER(self);
+METHOD(EWheelAttack, wr_think, void(entity thiswep, entity actor, bool fire1, bool fire2)) {
+    bool isPlayer = IS_PLAYER(actor);
     if (fire1)
-    if (!isPlayer || weapon_prepareattack(false, WEP_CVAR_PRI(electro, refire))) {
+    if (!isPlayer || weapon_prepareattack(actor, false, WEP_CVAR_PRI(electro, refire))) {
         if (isPlayer) {
-            turret_initparams(self);
-            W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
-            self.tur_shotdir_updated = w_shotdir;
-            self.tur_shotorg = w_shotorg;
-            self.tur_head = self;
-            weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
+            turret_initparams(actor);
+            W_SetupShot_Dir(actor, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
+            actor.tur_shotdir_updated = w_shotdir;
+            actor.tur_shotorg = w_shotorg;
+            actor.tur_head = actor;
+            weapon_thinkf(actor, WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
         }
 
-        turret_do_updates(self);
+        turret_do_updates(actor);
 
         entity missile = turret_projectile(SND(LASERGUN_FIRE), 1, 0, DEATH_TURRET_EWHEEL, PROJECTILE_BLASTER, true, true);
         missile.missile_flags = MIF_SPLASH;
 
-        Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
+        Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, actor.tur_shotorg, actor.tur_shotdir_updated * 1000, 1);
 
         if (!isPlayer) {
-            self.tur_head.frame += 2;
+            actor.tur_head.frame += 2;
 
-            if (self.tur_head.frame > 3)
-                self.tur_head.frame = 0;
+            if (actor.tur_head.frame > 3)
+                actor.tur_head.frame = 0;
         }
     }
 }