#define TURRET_EWHEEL_WEAPON_H
CLASS(EWheelAttack, PortoLaunch)
-/* flags */ ATTRIB(EWheelAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN);
+/* flags */ ATTRIB(EWheelAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(EWheelAttack, impulse, int, 5);
/* refname */ ATTRIB(EWheelAttack, netname, string, "turret_ewheel");
/* wepname */ ATTRIB(EWheelAttack, message, string, _("eWheel"));