]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/ewheel_weapon.qc
Merge branch 'Mario/dmg_wepent'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / ewheel_weapon.qc
index 50212458f22ef14b41e37dd1230c824a2f1590a1..fc22c3086c861505e57b49baff564297a74a1b26 100644 (file)
@@ -1,7 +1,5 @@
 #include "ewheel_weapon.qh"
 
-#ifdef IMPLEMENTATION
-
 #ifdef SVQC
 
 void turret_initparams(entity);
@@ -12,7 +10,7 @@ METHOD(EWheelAttack, wr_think, void(entity thiswep, entity actor, .entity weapon
     if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR_PRI(electro, refire))) {
         if (isPlayer) {
             turret_initparams(actor);
-            W_SetupShot_Dir(actor, v_forward, false, 0, SND_EWheelAttack_FIRE, CH_WEAPON_B, 0);
+            W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_EWheelAttack_FIRE, CH_WEAPON_B, 0);
             actor.tur_shotdir_updated = w_shotdir;
             actor.tur_shotorg = w_shotorg;
             actor.tur_head = actor;
@@ -21,7 +19,7 @@ METHOD(EWheelAttack, wr_think, void(entity thiswep, entity actor, .entity weapon
 
         turret_do_updates(actor);
 
-        entity missile = turret_projectile(SND_LASERGUN_FIRE, 1, 0, DEATH_TURRET_EWHEEL.m_id, PROJECTILE_BLASTER, true, true);
+        entity missile = turret_projectile(actor, SND_LASERGUN_FIRE, 1, 0, DEATH_TURRET_EWHEEL.m_id, PROJECTILE_BLASTER, true, true);
         missile.missile_flags = MIF_SPLASH;
 
         Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, actor.tur_shotorg, actor.tur_shotdir_updated * 1000, 1);
@@ -36,5 +34,3 @@ METHOD(EWheelAttack, wr_think, void(entity thiswep, entity actor, .entity weapon
 }
 
 #endif
-
-#endif