--- /dev/null
+#ifndef TUR_FUSIONREACTOR_H
+#define TUR_FUSIONREACTOR_H
+REGISTER_TURRET(
+/* TUR_##id */ FUSIONREACTOR,
+/* function */ t_fusionreactor,
+/* spawnflags */ TUR_FLAG_SUPPORT | TUR_FLAG_AMMOSOURCE,
+/* mins,maxs */ '-34 -34 0', '34 34 90',
+/* model */ "base.md3",
+/* head_model */ "reactor.md3",
+/* netname */ "fusionreactor",
+/* fullname */ _("Fusion Reactor")
+);
+#endif
+
+#ifdef IMPLEMENTATION
+#ifdef SVQC
+bool turret_fusionreactor_firecheck()
+{SELFPARAM();
+ if (self.attack_finished_single > time)
+ return false;
+
+ if (self.enemy.deadflag != DEAD_NO)
+ return false;
+
+ if (self.enemy == world)
+ return false;
+
+ if (self.ammo < self.shot_dmg)
+ return false;
+
+ if (self.enemy.ammo >= self.enemy.ammo_max)
+ return false;
+
+ if (vlen(self.enemy.origin - self.origin) > self.target_range)
+ return false;
+
+ if(self.team != self.enemy.team)
+ return false;
+
+ if(!(self.enemy.ammo_flags & TFL_AMMO_ENERGY))
+ return false;
+
+ return true;
+}
+
+void spawnfunc_turret_fusionreactor() { SELFPARAM(); if(!turret_initialize(TUR_FUSIONREACTOR.m_id)) remove(self); }
+
+float t_fusionreactor(float req)
+{SELFPARAM();
+ switch(req)
+ {
+ case TR_ATTACK:
+ {
+ vector fl_org;
+
+ self.enemy.ammo = min(self.enemy.ammo + self.shot_dmg,self.enemy.ammo_max);
+ fl_org = 0.5 * (self.enemy.absmin + self.enemy.absmax);
+ te_smallflash(fl_org);
+
+ return true;
+ }
+ case TR_THINK:
+ {
+ self.tur_head.avelocity = '0 250 0' * (self.ammo / self.ammo_max);
+
+ return true;
+ }
+ case TR_DEATH:
+ {
+ return true;
+ }
+ case TR_SETUP:
+ {
+ self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE;
+ self.target_select_flags = TFL_TARGETSELECT_TEAMCHECK | TFL_TARGETSELECT_OWNTEAM | TFL_TARGETSELECT_RANGELIMITS;
+ self.firecheck_flags = TFL_FIRECHECK_AMMO_OWN | TFL_FIRECHECK_AMMO_OTHER | TFL_FIRECHECK_DISTANCES | TFL_FIRECHECK_DEAD;
+ self.shoot_flags = TFL_SHOOT_HITALLVALID;
+ self.aim_flags = TFL_AIM_NO;
+ self.track_flags = TFL_TRACK_NO;
+
+ self.tur_head.scale = 0.75;
+ self.tur_head.avelocity = '0 50 0';
+
+ self.turret_firecheckfunc = turret_fusionreactor_firecheck;
+
+ return true;
+ }
+ case TR_PRECACHE:
+ {
+ return true;
+ }
+ }
+
+ return true;
+}
+
+#endif // SVQC
+#ifdef CSQC
+float t_fusionreactor(float req)
+{
+ switch(req)
+ {
+ case TR_SETUP:
+ {
+ return true;
+ }
+ case TR_PRECACHE:
+ {
+ return true;
+ }
+ }
+
+ return true;
+}
+
+#endif // CSQC
+#endif // REGISTER_TURRET