]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/fusionreactor.qc
Clean up some of the turret code's self uses
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / fusionreactor.qc
index 9b67e1db2fd714cbd0b4e972ce2380bd921d37c6..013c089f3cf4a4a606988d19d7202e5748e1eb5d 100644 (file)
@@ -17,36 +17,36 @@ REGISTER_TURRET(FUSIONREACTOR, NEW(FusionReactor));
 
 #ifdef IMPLEMENTATION
 #ifdef SVQC
-bool turret_fusionreactor_firecheck()
-{SELFPARAM();
-    if (self.attack_finished_single[0] > time)
+bool turret_fusionreactor_firecheck(entity this)
+{
+    if (this.attack_finished_single[0] > time)
         return false;
 
-    if (IS_DEAD(self.enemy))
+    if (IS_DEAD(this.enemy))
         return false;
 
-    if (self.enemy == world)
+    if (this.enemy == world)
         return false;
 
-    if (self.ammo < self.shot_dmg)
+    if (this.ammo < this.shot_dmg)
         return false;
 
-    if (self.enemy.ammo >= self.enemy.ammo_max)
+    if (this.enemy.ammo >= this.enemy.ammo_max)
         return false;
 
-    if(vdist(self.enemy.origin - self.origin, >, self.target_range))
+    if(vdist(this.enemy.origin - this.origin, >, this.target_range))
         return false;
 
-    if(self.team != self.enemy.team)
+    if(this.team != this.enemy.team)
         return false;
 
-    if(!(self.enemy.ammo_flags & TFL_AMMO_ENERGY))
+    if(!(this.enemy.ammo_flags & TFL_AMMO_ENERGY))
         return false;
 
     return true;
 }
 
-spawnfunc(turret_fusionreactor) { if (!turret_initialize(TUR_FUSIONREACTOR)) remove(this); }
+spawnfunc(turret_fusionreactor) { if (!turret_initialize(this, TUR_FUSIONREACTOR)) remove(this); }
 
 METHOD(FusionReactor, tr_attack, void(FusionReactor this, entity it))
 {
@@ -56,8 +56,7 @@ METHOD(FusionReactor, tr_attack, void(FusionReactor this, entity it))
 }
 METHOD(FusionReactor, tr_think, void(FusionReactor thistur, entity it))
 {
-    SELFPARAM();
-    self.tur_head.avelocity = '0 250 0' * (self.ammo / self.ammo_max);
+    it.tur_head.avelocity = '0 250 0' * (it.ammo / it.ammo_max);
 }
 METHOD(FusionReactor, tr_setup, void(FusionReactor this, entity it))
 {