//#define TURRET_DEBUG_HK
-#include "hk_weapon.qc"
+#include "hk_weapon.qh"
CLASS(HunterKiller, Turret)
/* spawnflags */ ATTRIB(HunterKiller, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER | TUR_FLAG_RECIEVETARGETS);
#ifdef IMPLEMENTATION
-#include "hk_weapon.qc"
-
#ifdef SVQC
#ifdef TURRET_DEBUG_HK