]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/hk.qc
Turrets: make usable as weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / hk.qc
index 63ad489c6de26b4f06e04fed798ff0ffdf10e8bb..8fedee421c1904362eb17c85a16cf47887bd475e 100644 (file)
@@ -1,19 +1,65 @@
 #ifndef TUR_HK_H
 #define TUR_HK_H
-REGISTER_TURRET(
-/* TUR_##id   */ HK,
-/* function   */ t_hk,
-/* spawnflags */ TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER | TUR_FLAG_RECIEVETARGETS,
-/* mins,maxs  */ '-32 -32 0', '32 32 64',
-/* model         */ "base.md3",
-/* head_model */ "hk.md3",
-/* netname       */ "hk",
-/* fullname   */ _("Hunter-Killer Turret")
-);
+
+CLASS(HunterKiller, Turret)
+/* spawnflags */ ATTRIB(HunterKiller, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER | TUR_FLAG_RECIEVETARGETS);
+/* mins       */ ATTRIB(HunterKiller, mins, vector, '-32 -32 0');
+/* maxs       */ ATTRIB(HunterKiller, maxs, vector, '32 32 64');
+/* modelname  */ ATTRIB(HunterKiller, mdl, string, "base.md3");
+/* model      */ ATTRIB(HunterKiller, model, string, strzone(strcat("models/turrets/", this.mdl)));
+/* head_model */ ATTRIB(HunterKiller, head_model, string, strzone(strcat("models/turrets/", "hk.md3")));
+/* netname    */ ATTRIB(HunterKiller, netname, string, "hk");
+/* fullname   */ ATTRIB(HunterKiller, turret_name, string, _("Hunter-Killer Turret"));
+ENDCLASS(HunterKiller)
+
+REGISTER_TURRET(HK, NEW(HunterKiller));
+
+CLASS(HunterKillerAttack, PortoLaunch)
+/* flags     */ ATTRIB(HunterKillerAttack, spawnflags, int, WEP_TYPE_OTHER);
+/* impulse   */ ATTRIB(HunterKillerAttack, impulse, int, 9);
+/* refname   */ ATTRIB(HunterKillerAttack, netname, string, "turret_hk");
+/* wepname   */ ATTRIB(HunterKillerAttack, message, string, _("Hunter-Killer"));
+ENDCLASS(HunterKillerAttack)
+REGISTER_WEAPON(HK, NEW(HunterKillerAttack));
+
 #endif
 
 #ifdef IMPLEMENTATION
 #ifdef SVQC
+void turret_initparams(entity);
+void turret_hk_missile_think();
+METHOD(HunterKillerAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) {
+       SELFPARAM();
+       bool isPlayer = IS_PLAYER(self);
+       if (fire1)
+       if (!isPlayer || weapon_prepareattack(false, WEP_CVAR_PRI(electro, refire))) {
+               if (isPlayer) {
+            turret_initparams(self);
+            W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
+            self.tur_shotdir_updated = w_shotdir;
+            self.tur_shotorg = w_shotorg;
+            self.tur_head = self;
+            weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
+        }
+        entity missile = turret_projectile(SND(ROCKET_FIRE), 6, 10, DEATH_TURRET_HK, PROJECTILE_ROCKET, FALSE, FALSE);
+        te_explosion (missile.origin);
+
+        missile.think = turret_hk_missile_think;
+        missile.nextthink = time + 0.25;
+        missile.movetype = MOVETYPE_BOUNCEMISSILE;
+        missile.velocity = self.tur_shotdir_updated * (self.shot_speed * 0.75);
+        missile.angles = vectoangles(missile.velocity);
+        missile.cnt = time + 30;
+        missile.ticrate = max(autocvar_sys_ticrate, 0.05);
+        missile.missile_flags = MIF_SPLASH | MIF_PROXY | MIF_GUIDED_AI;
+
+        if (!isPlayer)
+        if (self.tur_head.frame == 0)
+            self.tur_head.frame = self.tur_head.frame + 1;
+       }
+       return true;
+}
+
 float autocvar_g_turrets_unit_hk_shot_speed;
 float autocvar_g_turrets_unit_hk_shot_speed_accel;
 float autocvar_g_turrets_unit_hk_shot_speed_accel2;
@@ -278,32 +324,12 @@ float turret_hk_addtarget(entity e_target,entity e_sender)
 
 void spawnfunc_turret_hk() { SELFPARAM(); if(!turret_initialize(TUR_HK.m_id)) remove(self); }
 
-float t_hk(Turret thistur, float req)
-{SELFPARAM();
-    switch(req)
-    {
-        case TR_ATTACK:
+        METHOD(HunterKiller, tr_attack, void(HunterKiller thistur))
         {
-            entity missile;
-
-            missile = turret_projectile(SND(ROCKET_FIRE), 6, 10, DEATH_TURRET_HK, PROJECTILE_ROCKET, FALSE, FALSE);
-            te_explosion (missile.origin);
-
-            missile.think                      = turret_hk_missile_think;
-            missile.nextthink          = time + 0.25;
-            missile.movetype            = MOVETYPE_BOUNCEMISSILE;
-            missile.velocity            = self.tur_shotdir_updated * (self.shot_speed * 0.75);
-            missile.angles                = vectoangles(missile.velocity);
-            missile.cnt                          = time + 30;
-            missile.ticrate              = max(autocvar_sys_ticrate, 0.05);
-            missile.missile_flags = MIF_SPLASH | MIF_PROXY | MIF_GUIDED_AI;
-
-            if (self.tur_head.frame == 0)
-                self.tur_head.frame = self.tur_head.frame + 1;
-
-            return true;
+            Weapon wep = WEP_HK;
+            wep.wr_think(wep, true, false);
         }
-        case TR_THINK:
+        METHOD(HunterKiller, tr_think, bool(HunterKiller thistur))
         {
             if (self.tur_head.frame != 0)
                 self.tur_head.frame = self.tur_head.frame + 1;
@@ -313,11 +339,11 @@ float t_hk(Turret thistur, float req)
 
             return true;
         }
-        case TR_DEATH:
+        METHOD(HunterKiller, tr_death, bool(HunterKiller thistur))
         {
             return true;
         }
-        case TR_SETUP:
+        METHOD(HunterKiller, tr_setup, bool(HunterKiller thistur))
         {
             self.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE;
             self.aim_flags = TFL_AIM_SIMPLE;
@@ -330,33 +356,21 @@ float t_hk(Turret thistur, float req)
 
             return true;
         }
-        case TR_PRECACHE:
+        METHOD(HunterKiller, tr_precache, bool(HunterKiller thistur))
         {
             return true;
         }
-    }
-
-    return true;
-}
 
 #endif // SVQC
 #ifdef CSQC
-float t_hk(Turret thistur, float req)
-{
-    switch(req)
-    {
-        case TR_SETUP:
+        METHOD(HunterKiller, tr_setup, bool(HunterKiller thistur))
         {
             return true;
         }
-        case TR_PRECACHE:
+        METHOD(HunterKiller, tr_precache, bool(HunterKiller thistur))
         {
             return true;
         }
-    }
-
-    return true;
-}
 
 #endif // CSQC
 #endif // REGISTER_TURRET