]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/machinegun.qc
Simplify progs.inc
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / machinegun.qc
index 48a200cd7ead77d5c166f62836cd58e2886974e7..e919026570af16da0598a4dbb9dbaff79b2473ac 100644 (file)
@@ -1,81 +1,37 @@
-#ifndef TUR_MACHINEGUN_H
-#define TUR_MACHINEGUN_H
-REGISTER_TURRET(
-/* TUR_##id   */ MACHINEGUN,
-/* function   */ t_machinegun,
-/* spawnflags */ TUR_FLAG_PLAYER,
-/* mins,maxs  */ '-32 -32 0', '32 32 64',
-/* model         */ "base.md3",
-/* head_model */ "machinegun.md3",
-/* netname       */ "machinegun",
-/* fullname   */ _("Machinegun Turret")
-);
+#ifndef TURRET_MACHINEGUN_H
+#define TURRET_MACHINEGUN_H
+
+#include "machinegun_weapon.qh"
+
+CLASS(MachineGunTurret, Turret)
+/* spawnflags */ ATTRIB(MachineGunTurret, spawnflags, int, TUR_FLAG_PLAYER);
+/* mins       */ ATTRIB(MachineGunTurret, mins, vector, '-32 -32 0');
+/* maxs       */ ATTRIB(MachineGunTurret, maxs, vector, '32 32 64');
+/* modelname  */ ATTRIB(MachineGunTurret, mdl, string, "base.md3");
+/* model      */ ATTRIB_STRZONE(MachineGunTurret, model, string, strcat("models/turrets/", this.mdl));
+/* head_model */ ATTRIB_STRZONE(MachineGunTurret, head_model, string, strcat("models/turrets/", "machinegun.md3"));
+/* netname    */ ATTRIB(MachineGunTurret, netname, string, "machinegun");
+/* fullname   */ ATTRIB(MachineGunTurret, turret_name, string, _("Machinegun Turret"));
+    ATTRIB(MachineGunTurret, m_weapon, Weapon, WEP_TUR_MACHINEGUN);
+ENDCLASS(MachineGunTurret)
+REGISTER_TURRET(MACHINEGUN, NEW(MachineGunTurret));
+
 #endif
 
 #ifdef IMPLEMENTATION
-#ifdef SVQC
-void spawnfunc_turret_machinegun() { SELFPARAM(); if(!turret_initialize(TUR_MACHINEGUN.m_id)) remove(self); }
-
-void W_MachineGun_MuzzleFlash(void);
-
-float t_machinegun(float req)
-{SELFPARAM();
-    switch(req)
-    {
-        case TR_ATTACK:
-        {
-            fireBullet (self.tur_shotorg, self.tur_shotdir_updated, self.shot_spread, 0, self.shot_dmg, self.shot_force, DEATH_TURRET_MACHINEGUN, 0);
-
-            W_MachineGun_MuzzleFlash();
-            setattachment(self.muzzle_flash, self.tur_head, "tag_fire");
-
-            return true;
-        }
-        case TR_THINK:
-        {
-            return true;
-        }
-        case TR_DEATH:
-        {
-            return true;
-        }
-        case TR_SETUP:
-        {
-            self.damage_flags |= TFL_DMG_HEADSHAKE;
-            self.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK;
-            self.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
-            self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE;
-            self.turret_flags |= TUR_FLAG_HITSCAN;
 
-            return true;
-        }
-        case TR_PRECACHE:
-        {
-            return true;
-        }
-    }
+#ifdef SVQC
 
-    return true;
-}
+spawnfunc(turret_machinegun) { if (!turret_initialize(TUR_MACHINEGUN)) remove(self); }
 
-#endif // SVQC
-#ifdef CSQC
-float t_machinegun(float req)
+METHOD(MachineGunTurret, tr_setup, void(MachineGunTurret this, entity it))
 {
-    switch(req)
-    {
-        case TR_SETUP:
-        {
-            return true;
-        }
-        case TR_PRECACHE:
-        {
-            return true;
-        }
-    }
-
-    return true;
+    it.damage_flags |= TFL_DMG_HEADSHAKE;
+    it.target_select_flags = TFL_TARGETSELECT_PLAYERS | TFL_TARGETSELECT_RANGELIMITS | TFL_TARGETSELECT_TEAMCHECK;
+    it.ammo_flags = TFL_AMMO_BULLETS | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
+    it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE;
+    it.turret_flags |= TUR_FLAG_HITSCAN;
 }
 
-#endif // CSQC
-#endif // REGISTER_TURRET
+#endif // SVQC
+#endif