-#ifndef TUR_MLRS_H
-#define TUR_MLRS_H
+#ifndef TURRET_MLRS_H
+#define TURRET_MLRS_H
+
+#include "mlrs_weapon.qh"
CLASS(MLRSTurret, Turret)
/* spawnflags */ ATTRIB(MLRSTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
/* mins */ ATTRIB(MLRSTurret, mins, vector, '-32 -32 0');
/* maxs */ ATTRIB(MLRSTurret, maxs, vector, '32 32 64');
/* modelname */ ATTRIB(MLRSTurret, mdl, string, "base.md3");
-/* model */ ATTRIB(MLRSTurret, model, string, strzone(strcat("models/turrets/", this.mdl)));
-/* head_model */ ATTRIB(MLRSTurret, head_model, string, strzone(strcat("models/turrets/", "mlrs.md3")));
+/* model */ ATTRIB_STRZONE(MLRSTurret, model, string, strcat("models/turrets/", this.mdl));
+/* head_model */ ATTRIB_STRZONE(MLRSTurret, head_model, string, strcat("models/turrets/", "mlrs.md3"));
/* netname */ ATTRIB(MLRSTurret, netname, string, "mlrs");
/* fullname */ ATTRIB(MLRSTurret, turret_name, string, _("MLRS Turret"));
+ ATTRIB(MLRSTurret, m_weapon, Weapon, WEP_TUR_MLRS);
ENDCLASS(MLRSTurret)
-
REGISTER_TURRET(MLRS, NEW(MLRSTurret));
-CLASS(MLRSTurretAttack, PortoLaunch)
-/* flags */ ATTRIB(MLRSTurretAttack, spawnflags, int, WEP_TYPE_OTHER);
-/* impulse */ ATTRIB(MLRSTurretAttack, impulse, int, 9);
-/* refname */ ATTRIB(MLRSTurretAttack, netname, string, "turret_mlrs");
-/* wepname */ ATTRIB(MLRSTurretAttack, message, string, _("MLRS"));
-ENDCLASS(MLRSTurretAttack)
-REGISTER_WEAPON(TUR_MLRS, NEW(MLRSTurretAttack));
-
#endif
#ifdef IMPLEMENTATION
-#ifdef SVQC
-void turret_initparams(entity);
-METHOD(MLRSTurretAttack, wr_think, bool(entity thiswep, bool fire1, bool fire2)) {
- SELFPARAM();
- bool isPlayer = IS_PLAYER(self);
- if (fire1)
- if (!isPlayer || weapon_prepareattack(false, WEP_CVAR(machinegun, sustained_refire))) {
- if (isPlayer) {
- turret_initparams(self);
- W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
- self.tur_shotdir_updated = w_shotdir;
- self.tur_shotorg = w_shotorg;
- self.tur_head = self;
- self.shot_radius = 500;
- weapon_thinkf(WFRAME_FIRE1, 0, w_ready);
- }
- turret_tag_fire_update();
- entity missile = turret_projectile(SND(ROCKET_FIRE), 6, 10, DEATH_TURRET_MLRS, PROJECTILE_ROCKET, TRUE, TRUE);
- missile.nextthink = time + max(self.tur_impacttime,(self.shot_radius * 2) / self.shot_speed);
- missile.missile_flags = MIF_SPLASH;
- te_explosion (missile.origin);
- }
- return true;
-}
-
-void spawnfunc_turret_mlrs() { SELFPARAM(); if(!turret_initialize(TUR_MLRS.m_id)) remove(self); }
-
- METHOD(MLRSTurret, tr_attack, void(MLRSTurret thistur))
- {
- Weapon wep = WEP_TUR_MLRS;
- wep.wr_think(wep, true, false);
- }
- METHOD(MLRSTurret, tr_think, bool(MLRSTurret thistur))
- {
- // 0 = full, 6 = empty
- self.tur_head.frame = bound(0, 6 - floor(0.1 + self.ammo / self.shot_dmg), 6);
- if(self.tur_head.frame < 0)
- {
- LOG_TRACE("ammo:",ftos(self.ammo),"\n");
- LOG_TRACE("shot_dmg:",ftos(self.shot_dmg),"\n");
- }
- return true;
- }
- METHOD(MLRSTurret, tr_death, bool(MLRSTurret thistur))
- {
- return true;
- }
- METHOD(MLRSTurret, tr_setup, bool(MLRSTurret thistur))
- {
- self.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE;
- self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE;
-
- self.damage_flags |= TFL_DMG_HEADSHAKE;
- self.shoot_flags |= TFL_SHOOT_VOLLYALWAYS;
- self.volly_counter = self.shot_volly;
+#ifdef SVQC
- return true;
- }
- METHOD(MLRSTurret, tr_precache, bool(MLRSTurret thistur))
- {
- return true;
- }
+spawnfunc(turret_mlrs) { if (!turret_initialize(this, TUR_MLRS)) remove(this); }
+
+METHOD(MLRSTurret, tr_think, void(MLRSTurret thistur, entity it))
+{
+ // 0 = full, 6 = empty
+ it.tur_head.frame = bound(0, 6 - floor(0.1 + it.ammo / it.shot_dmg), 6);
+ if(it.tur_head.frame < 0)
+ {
+ LOG_TRACE("ammo:",ftos(it.ammo),"\n");
+ LOG_TRACE("shot_dmg:",ftos(it.shot_dmg),"\n");
+ }
+}
+METHOD(MLRSTurret, tr_setup, void(MLRSTurret this, entity it))
+{
+ it.ammo_flags = TFL_AMMO_ROCKETS | TFL_AMMO_RECHARGE;
+ it.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE;
+
+ it.damage_flags |= TFL_DMG_HEADSHAKE;
+ it.shoot_flags |= TFL_SHOOT_VOLLYALWAYS;
+ it.volly_counter = it.shot_volly;
+}
#endif // SVQC
-#ifdef CSQC
- METHOD(MLRSTurret, tr_setup, bool(MLRSTurret thistur))
- {
- return true;
- }
- METHOD(MLRSTurret, tr_precache, bool(MLRSTurret thistur))
- {
- return true;
- }
-
-#endif // CSQC
-#endif // REGISTER_TURRET
+#endif