CLASS(PhaserTurret, Turret)
/* spawnflags */ ATTRIB(PhaserTurret, spawnflags, int, TUR_FLAG_SNIPER | TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER);
-/* mins */ ATTRIB(PhaserTurret, mins, vector, '-32 -32 0');
-/* maxs */ ATTRIB(PhaserTurret, maxs, vector, '32 32 64');
+/* mins */ ATTRIB(PhaserTurret, m_mins, vector, '-32 -32 0');
+/* maxs */ ATTRIB(PhaserTurret, m_maxs, vector, '32 32 64');
/* modelname */ ATTRIB(PhaserTurret, mdl, string, "base.md3");
/* model */ ATTRIB_STRZONE(PhaserTurret, model, string, strcat("models/turrets/", this.mdl));
/* head_model */ ATTRIB_STRZONE(PhaserTurret, head_model, string, strcat("models/turrets/", "phaser.md3"));
/* netname */ ATTRIB(PhaserTurret, netname, string, "phaser");
/* fullname */ ATTRIB(PhaserTurret, turret_name, string, _("Phaser Cannon"));
ATTRIB(PhaserTurret, m_weapon, Weapon, WEP_PHASER);
+
+#define X(BEGIN, P, END, class, prefix) \
+ BEGIN(class) \
+ TR_PROPS_COMMON(P, class, prefix) \
+ END()
+ TR_PROPS(X, PhaserTurret, phaser)
+#undef X
+
ENDCLASS(PhaserTurret)
REGISTER_TURRET(PHASER, NEW(PhaserTurret));