#ifndef TURRET_PLASMA_H
#define TURRET_PLASMA_H
-#include "plasma_weapon.qc"
+#include "plasma_weapon.qh"
CLASS(PlasmaTurret, Turret)
/* spawnflags */ ATTRIB(PlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
#ifdef IMPLEMENTATION
-#include "plasma_weapon.qc"
-
#ifdef SVQC
spawnfunc(turret_plasma) { if (!turret_initialize(TUR_PLASMA)) remove(self); }