]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/walker_weapon.qc
Hook: merge offhand and weapon behaviour
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / walker_weapon.qc
index 0a2039ba177909cca4348f5c2a1e6ebecc77754a..9a54f810f55237cb95bc3b16dcc700234be2c47f 100644 (file)
@@ -2,7 +2,7 @@
 #define TURRET_WALKER_WEAPON_H
 
 CLASS(WalkerTurretAttack, PortoLaunch)
-/* flags     */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN);
+/* flags     */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
 /* impulse   */ ATTRIB(WalkerTurretAttack, impulse, int, 5);
 /* refname   */ ATTRIB(WalkerTurretAttack, netname, string, "turret_walker");
 /* wepname   */ ATTRIB(WalkerTurretAttack, message, string, _("Walker"));
@@ -18,7 +18,7 @@ REGISTER_WEAPON(WALKER, NEW(WalkerTurretAttack));
 METHOD(WalkerTurretAttack, wr_think, void(entity thiswep, entity actor, bool fire1, bool fire2)) {
     bool isPlayer = IS_PLAYER(actor);
     if (fire1)
-    if (!isPlayer || weapon_prepareattack(actor, false, WEP_CVAR_PRI(electro, refire))) {
+    if (!isPlayer || weapon_prepareattack(thiswep, actor, false, WEP_CVAR_PRI(electro, refire))) {
         if (isPlayer) {
             turret_initparams(actor);
             W_SetupShot_Dir(actor, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);