string unescape(string in)
{
- local float i, len;
- local string str, s;
+ float i, len;
+ string str, s;
// but it doesn't seem to be necessary in my tests at least
in = strzone(in);
void wordwrap_cb(string s, float l, void(string) callback)
{
- local string c;
- local float lleft, i, j, wlen;
+ string c;
+ float lleft, i, j, wlen;
s = strzone(s);
lleft = l;
float mi, ma;
vector hsv;
- mi = min3(rgb_x, rgb_y, rgb_z);
- ma = max3(rgb_x, rgb_y, rgb_z);
+ mi = min(rgb_x, rgb_y, rgb_z);
+ ma = max(rgb_x, rgb_y, rgb_z);
hsv_x = rgb_mi_ma_to_hue(rgb, mi, ma);
hsv_z = ma;
float mi, ma;
vector hsl;
- mi = min3(rgb_x, rgb_y, rgb_z);
- ma = max3(rgb_x, rgb_y, rgb_z);
+ mi = min(rgb_x, rgb_y, rgb_z);
+ ma = max(rgb_x, rgb_y, rgb_z);
hsl_x = rgb_mi_ma_to_hue(rgb, mi, ma);
}
// requires that m2>m1 in all coordinates, and that m4>m3
-float boxesoverlap(vector m1, vector m2, vector m3, vector m4) {return m2_x >= m3_x && m1_x <= m4_x && m2_y >= m3_y && m1_y <= m4_y && m2_z >= m3_z && m1_z <= m4_z;};
+float boxesoverlap(vector m1, vector m2, vector m3, vector m4) {return m2_x >= m3_x && m1_x <= m4_x && m2_y >= m3_y && m1_y <= m4_y && m2_z >= m3_z && m1_z <= m4_z;}
// requires the same, but is a stronger condition
-float boxinsidebox(vector smins, vector smaxs, vector bmins, vector bmaxs) {return smins_x >= bmins_x && smaxs_x <= bmaxs_x && smins_y >= bmins_y && smaxs_y <= bmaxs_y && smins_z >= bmins_z && smaxs_z <= bmaxs_z;};
+float boxinsidebox(vector smins, vector smaxs, vector bmins, vector bmaxs) {return smins_x >= bmins_x && smaxs_x <= bmaxs_x && smins_y >= bmins_y && smaxs_y <= bmaxs_y && smins_z >= bmins_z && smaxs_z <= bmaxs_z;}
#ifndef MENUQC
#endif
string s;
s = getWrappedLine_remaining;
+
+ if(w <= 0)
+ {
+ getWrappedLine_remaining = string_null;
+ return s; // the line has no size ANYWAY, nothing would be displayed.
+ }
cantake = textLengthUpToWidth(s, w, theFontSize, tw);
if(cantake > 0 && cantake < strlen(s))
string s;
s = getWrappedLine_remaining;
+
+ if(w <= 0)
+ {
+ getWrappedLine_remaining = string_null;
+ return s; // the line has no size ANYWAY, nothing would be displayed.
+ }
cantake = textLengthUpToLength(s, w, tw);
if(cantake > 0 && cantake < strlen(s))
return -1;
return ((a * 22 + b) * 22 + c) * 22 + d;
}
+
+float lowestbit(float f)
+{
+ f &~= f * 2;
+ f &~= f * 4;
+ f &~= f * 16;
+ f &~= f * 256;
+ f &~= f * 65536;
+ return f;
+}