#include "util.qh"
#if defined(CSQC)
- #include "constants.qh"
#include <client/mutators/_mod.qh>
- #include "mapinfo.qh"
- #include "notifications/all.qh"
- #include "scores.qh"
- #include <common/deathtypes/all.qh>
+ #include <common/constants.qh>
+ #include <common/deathtypes/all.qh>
#include <common/gamemodes/_mod.qh>
+ #include <common/mapinfo.qh>
+ #include <common/notifications/all.qh>
+ #include <common/scores.qh>
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "constants.qh"
- #include <server/mutators/_mod.qh>
- #include "notifications/all.qh"
- #include <common/deathtypes/all.qh>
+ #include <common/constants.qh>
+ #include <common/deathtypes/all.qh>
#include <common/gamemodes/_mod.qh>
- #include "scores.qh"
- #include "mapinfo.qh"
+ #include <common/mapinfo.qh>
+ #include <common/notifications/all.qh>
+ #include <common/scores.qh>
+ #include <server/mutators/_mod.qh>
#endif
#ifdef SVQC