float GameCommand_Generic(string cmd);
// returns TRUE if handled, FALSE otherwise
-// uses tokenize on its argument!
+// tokenizes its input!
// iterative depth-first search, with fields that go "up", "down left" and "right" in a tree
// for each element, funcPre is called first, then funcPre and funcPost for all its children, and funcPost last
const float XENCODE_LEN = 5;
string xencode(float f);
float xdecode(string s);
+
+#ifndef COMPAT_XON010_CHANNELS
+#define sound(e,c,s,v,a) sound7(e,c,s,v,a,0,0)
+#endif
+
+#ifdef CSQC
+entity ReadCSQCEntity()
+#endif
+
+#ifndef MENUQC
+string strtolower(string s);
+#endif
\ No newline at end of file