]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/cl_vehicles.qc
Merge branch 'terencehill/bot_fixes' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / cl_vehicles.qc
index 2511defb43860a8baa577b13aed7884329d601cf..a91e3e212abcac3e162aeb2d901200297003e7f3 100644 (file)
@@ -23,11 +23,11 @@ void vehicle_alarm(entity e, int ch, string s0und)
        if(!autocvar_cl_vehicles_alarm)
                return;
 
-       sound(e, ch, s0und, VOL_BASEVOICE, ATTEN_NONE);
+       _sound(e, ch, s0und, VOL_BASEVOICE, ATTEN_NONE);
 }
 
 void AuxiliaryXhair_Draw2D()
-{
+{SELFPARAM();
        if (scoreboard_showscores)
                return;
 
@@ -73,14 +73,14 @@ void Net_AuXair2(bool bIsNew)
 }
 
 void Net_VehicleSetup()
-{
+{SELFPARAM();
        int hud_id = ReadByte();
 
        // hud_id == 0 means we exited a vehicle, so stop alarm sound/s
        if(hud_id == 0)
        {
-               sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
-               sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE);
+               sound(self, CH_TRIGGER_SINGLE, SND_Null, VOL_BASEVOICE, ATTEN_NONE);
+               sound(self, CH_PAIN_SINGLE, SND_Null, VOL_BASEVOICE, ATTEN_NONE);
                return;
        }
 
@@ -119,7 +119,7 @@ void Vehicles_drawHUD(
        string iconAmmo2,
        vector colorAmmo2,
        string crosshair)
-{
+{SELFPARAM();
        if(autocvar_r_letterbox)
                return;
 
@@ -235,7 +235,7 @@ void Vehicles_drawHUD(
                if(alarm1time < time)
                {
                        alarm1time = time + 2;
-                       vehicle_alarm(self, CH_PAIN_SINGLE, "vehicles/alarm.wav");
+                       vehicle_alarm(self, CH_PAIN_SINGLE, SND(VEH_ALARM));
                }
                drawpic_skin(tmpPos, "vehicle_icon_health", tmpSize, '1 1 1', hudAlpha * blinkValue, DRAWFLAG_NORMAL);
        }
@@ -243,7 +243,7 @@ void Vehicles_drawHUD(
        {
                if(alarm1time)
                {
-                       vehicle_alarm(self, CH_PAIN_SINGLE, "misc/null.wav");
+                       vehicle_alarm(self, CH_PAIN_SINGLE, SND(Null));
                        alarm1time = 0;
                }
                drawpic_skin(tmpPos, "vehicle_icon_health", tmpSize, '1 1 1', hudAlpha, DRAWFLAG_NORMAL);
@@ -257,7 +257,7 @@ void Vehicles_drawHUD(
                if(alarm2time < time)
                {
                        alarm2time = time + 1;
-                       vehicle_alarm(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav");
+                       vehicle_alarm(self, CH_TRIGGER_SINGLE, SND(VEH_ALARM_SHIELD));
                }
                drawpic_skin(tmpPos, "vehicle_icon_shield", tmpSize, '1 1 1', hudAlpha * blinkValue, DRAWFLAG_NORMAL);
        }
@@ -265,7 +265,7 @@ void Vehicles_drawHUD(
        {
                if(alarm2time)
                {
-                       vehicle_alarm(self, CH_TRIGGER_SINGLE, "misc/null.wav");
+                       vehicle_alarm(self, CH_TRIGGER_SINGLE, SND(Null));
                        alarm2time = 0;
                }
                drawpic_skin(tmpPos, "vehicle_icon_shield", tmpSize, '1 1 1', hudAlpha, DRAWFLAG_NORMAL);
@@ -295,7 +295,7 @@ void Vehicles_drawHUD(
        }
 
        // Bumblebee gunner crosshairs
-       if(hud == VEH_BUMBLEBEE)
+       if(hud == VEH_BUMBLEBEE.vehicleid)
        {
                tmpSize = '1 1 1' * hud_fontsize;
                tmpPos.x = hudPos.x + hudSize.x * (520/768);
@@ -314,7 +314,7 @@ void Vehicles_drawHUD(
        }
 
        // Raptor bomb crosshair
-       if(hud == VEH_RAPTOR && weapon2mode != RSM_FLARE)
+       if(hud == VEH_RAPTOR.vehicleid && weapon2mode != RSM_FLARE)
        {
                vector where;