#include "sv_vehicles.qh"
+#include <server/bot/api.qh>
#include <server/g_damage.qh>
#include <server/g_world.qh>
#include <server/items/items.qh>
return false;
if(!this.tur_head)
- {
info.vr_precache(info);
- IL_PUSH(g_vehicles, this);
- }
if(this.targetname && this.targetname != "")
{