if(autocvar_g_vehicles_enter) // vehicle's touch function should handle this if entering via use key is disabled (TODO)
if(veh.vehicle_flags & VHF_MULTISLOT)
- if(veh.owner)
+ if(veh.owner && SAME_TEAM(pl, veh))
{
if(!veh.gunner1)
if(time >= veh.gun1.phase)