]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/raptor.qc
Give W_SetupShot a deathtype parameter, fixes some ugly hacks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / raptor.qc
index d7ef38abcad18d731ee7337e5f7a17bcc9f4c7f4..a80efdab3242f5b751e718778a6cd9a121cd1de2 100644 (file)
@@ -493,7 +493,7 @@ void raptor_blowup(entity this, entity toucher)
 {
        this.deadflag   = DEAD_DEAD;
        this.vehicle_exit(this, VHEF_NORMAL);
-       RadiusDamage (this, this.enemy, 250, 15, 250, NULL, NULL, 250, DEATH_VH_RAPT_DEATH.m_id, NULL);
+       RadiusDamage (this, this.enemy, 250, 15, 250, NULL, NULL, 250, DEATH_VH_RAPT_DEATH.m_id, DMG_NOWEP, NULL);
 
        this.alpha                = -1;
        set_movetype(this, MOVETYPE_NONE);